All Creatures
Abilities | Monsters | NPCs
All | Families | Templates
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z


Harbor Seal

Harbor seals are the most common seals found in Golarion and famous for their soft, furry bodies. They're vicious hunters underwater, but typically shy of humanoids on the surface, preferring to hide among the waves rather than face down what seems to be a terrifying land predator.

Recall Knowledge - Animal (Nature): DC 16
Unspecific Lore: DC 14
Specific Lore: DC 11

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Harbor SealCreature 3

Medium Animal 
Source Howl of the Wild pg. 178 2.0
Perception +11; darkvision, scent (imprecise) 20 feet, whisker sense 30 feet
Skills Acrobatics +8, Athletics +12, Stealth +10
Str +4, Dex +3, Con +3, Int -4, Wis +1, Cha +3
Deep Breath A harbor seal can hold its breath for 30 minutes.
Whisker Sense A harbor seal can use its whiskers to sense vibrations as a precise sense at the listed range, but only underwater.
AC 19; Fort +11, Ref +13, Will +7
HP 45
Speed 15 feet, swim 30 feet
Melee [one-action] jaws +11 [+6/+1], Damage 1d8+2+4 piercing plus GrabAquatic Ambush [one-action] 40 feetAquatic Feast [one-action] Requirements The harbor seal has a Medium or smaller creature grabbed in its jaws; Effect The harbor seal Swims up to 10 feet, carrying its grabbed creature along with it dealing 1d8 slashing damage (DC 20 basic Fortitude save).

All Monsters in "Seal"

NameLevel
Harbor Seal2
Leopard Seal4

Seal

Source Howl of the Wild pg. 178 2.0
Seals are semi-aquatic carnivorous mammals found on beaches across Golarion. They're known for their extraordinary hunting skills, using their sensitive whiskers to detect the movement and the size of fish they're hunting, even allowing them to locate hidden prey