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There is a Legacy version here.

PFS StandardStone Mauler

These towering heaps of earth can inflict tremendous damage up close and from afar.

Recall Knowledge - Elemental (Arcana, Nature): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

Stone MaulerCreature 9

Large Earth Elemental 
Source Monster Core pg. 142
Perception +7; darkvision, tremorsense (imprecise) 80 feet
Languages Petran
Skills Athletics +12, Stealth +3
Str +6, Dex -1, Con +7, Int -1, Wis +3, Cha -1
Earthbound When not touching solid ground, a stone mauler is slowed 1 and can't use reactions.
AC 18; Fort +14, Ref +6, Will +10
HP 180; Immunities bleed, paralyzed, poison, sleep
Spike Stones (aura, earth, primal) 5 feet. Spikes of rock rise up from all stone surfaces in the emanation, creating difficult terrain. A creature moving in the terrain takes 2d6 piercing damage for each square of spikes it moves into (a Large or larger creature takes damage only once for each square it moves, even if its space covers multiple squares of spikes). Creatures with the earth trait ignore all effects within the area. The stone mauler can disable or activate this aura using a single action, which has the concentrate trait.Crumble [reaction] Trigger The elemental takes damage from a hostile source while atop rock or earth; Effect The elemental crumbles into the ground, Burrowingdown 15 feet. This Burrowing does not trigger reactions. The elemental can't Crumble again for 1d4 rounds
Speed 35 feet, burrow 35 feet; earth glide
Melee [one-action] fist +12 [+7/+2] (reach 10 feet), Damage 2d10+10 bludgeoning plus Push 10 feetRanged [one-action] rock +12 [+7/+2] (brutal, range increment 80 feet), Damage 2d12+6 bludgeoningEarth Glide The elemental can Burrow through any earthen matter, including rock. When it does so, the elemental moves at its full burrow Speed, leaving no tunnels or signs of its passing.

All Monsters in "Elemental, Earth"

NameLevel
Crystal Strider10
Crystalline Sentinel11
Earthen Destrier4
Elder Outcrop13
Elemental Avalanche11
Gluttonous Geode1
Granite Glyptodont8
Living Boulder2
Living Landslide5
Sand Sentry6
Sod Hound3
Stone Mauler9
Xorn7

Elemental, Earth

Source Monster Core pg. 142
Earth elementals make excellent bodyguards for adventuresome spelunkers and are ideal protectors of important subterranean locations such as vaults and treasuries.

Elemental

Related Groups Elemental, Air, Elemental, Air, Elemental, Earth, Elemental, Fire, Elemental, Fire, Elemental, Mephit, Elemental, Metal, Elemental, Scamp, Elemental, Water, Elemental, Water, Elemental, Wisp, Elemental, Wood
The Elemental Planes—primordial realms defined by aspects of air, earth, fire, or water—are home to a diverse group of beings known as elementals. Spellcasters on the Material Plane call upon elementals for aid, though these enigmatic creatures can also travel to the world of mortals via interplanar gateways and rifts. The elementals on these pages exemplify the creatures of the Elemental Planes, but this list is by no means exhaustive.