World Forge
Item 25Unique Artifact Invested Magical Mythic Source War of Immortals pg. 152Usage held in 1 hand;
Bulk 1
Mounted upon a base of iron, inscribed with innumerable runes, this immense anvil can be used to forge nearly anything into reality. Stories claim that even metaphorical and abstract concepts, including “a
graveknight’s mercy” and “the tears of a
living wildfire” have been hammered into solid shape upon
Worldforge, though the tales disagree about what form those objects took.
The cost of using
Worldforge, however, is prohibitive for mere mortals. In addition to the fuel and metal it consumes,
Worldforge draws upon the user’s physical and spiritual strength to sustain the act of creation. The demand of its magic is such that no one save gods, or those who are nearly gods, can use it and survive.
Activate—Wondrous Forge (
downtime,
manipulate);
Requirements You have the ability to make a
Crafting check at mythic proficiency (such as that granted by the Artisan’s Calling);
Effect After spending 2 days setting up the work (or 1 if you have the desired item’s formula) and supplying
Worldforge with adequate raw materials (as determined by the GM), you attempt to
Craft something upon it. The DC and final cost of the item is also determined by the GM. For each day you spend Crafting, you must expend a Mythic Point or your
drained condition increases by 1; this condition can’t be reduced until you have finished Crafting the item or you abandon the project. Each day spent Crafting upon the Worldforge counts as 10 days of normal Crafting time.
If the value of your drained condition reaches 4, you must attempt a DC 46 Fortitude save or
die. If you fail this save or if you abandon the activity, what remains of your project shatters irrecoverably into a multitude of useless fragments.
Destruction Worldforge can’t be destroyed as long as
Torag maintains his divinity.