Telekinetic Bombardment
[two-actions] Spell 7Legacy Content
Evocation Source Dark Archive pg. 107Traditions arcane,
occultCast [two-actions] somatic,
verbalRange 500 feet;
Area 10-foot burst or 30-foot line
Saving Throw Reflex
You grasp a piece of the landscape—such as a tree, carriage, or piece of masonry—and lob it in your foe's direction. Your missile crashes down in either a 10-foot burst (for most missiles) or a 30-foot line (for something long and tall, like a tree or a ship's mast), dealing 14d6 bludgeoning damage and turning its area into difficult terrain as it breaks into rubble. All creatures in the area must attempt a Reflex save. If the area is a line, it doesn't have to start from your square but can instead start anywhere in range, as long as the entire area remains within range.
Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage and is knocked
prone.
Critical Failure The creature takes double damage, is knocked prone, and is
stunned 1.
Heightened (+1) The damage increases by 2d6.