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GM Core / Chapter 5: Treasure Trove

Talismans

Source GM Core pg. 263 2.0
An item with the talisman trait is a magical charm, gem, stone, or other small object affixed to armor, a shield, or a weapon (called the affixed item). Each talisman holds a sliver of combat knowledge or magical energy that can be unleashed for a momentary boost of power or enhanced ability. Many talismans can be activated as a free action when you use a particular action or activity. A talisman is a consumable item and has the talisman trait.

You must be wielding or wearing an item to activate a talisman attached to it. Once activated, a talisman burns out permanently, usually crumbling into a fine dust.

Affixing a Talisman

Source GM Core pg. 263 2.0
Each talisman’s stat block indicates the type of item it can be affixed to. Affixing or removing a talisman requires using the Affix a Talisman activity. A single talisman can be affixed to only one item at a time, and an item can have only one talisman affixed to it at a time without suppressing them all.

Talismans

Source GM Core pg. 263 2.0
These are but a few of the talismans available.

Click here for the Talismans category page.