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There is a Legacy version here.

PFS StandardSanctify Armament [one-action] Feat 8

Cleric Divine 
Source Player Core pg. 117
Prerequisites holy or unholy trait

You touch a weapon and bring it into concordance with your deity. For 1 round, that weapon gains your holy or unholy trait. It also deals an additional 2d6 spirit damage to creatures of the opposed trait. For example, if you are holy, the weapon would deal an extra 2d6 spirit damage to unholy creatures.

If you use Sanctify Armament again, any previous use of it expires.

Sanctify Armament Leads To...

Lasting Armament

Traits

Divine:

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.