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Devil's Disciple



Recall Knowledge - Humanoid (Society): DC 18
Unspecific Lore: DC 16
Specific Lore: DC 13

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Devil's DiscipleCreature 3

Legacy Content

Uncommon NE Medium Human Humanoid 
Source Pathfinder #200: Seven Dooms for Sandpoint pg. 69
Human or half-elf cultist
Perception +7
Languages Common, Varisian
Skills Intimidation +8, Religion +7, Sandpoint Devil Lore +6, Society +6, Stealth +8
Str +3, Dex +2, Con +3, Int +1, Wis +1, Cha +3
Items daggers (4), machete, studded leather
AC 20; Fort +11, Ref +8, Will +9
HP 45
Speed 25 feet
Melee [one-action] machete +12 [+7/+2] (deadly d8, sweep), Damage 1d6+2+4 slashingRanged [one-action] dagger +10 [+6/+2] (agile, finesse, thrown 10 feet, versatile S), Damage 1d4+2+4 piercingDevil's Breath [two-actions] (divine, evocation, fire) Frequency once per day; Effect The Devil's Disciple cuts their tongue with a slashing weapon held in a hand (taking 1 slashing damage), then exhales a 15-foot cone of burning smoke. Each creature in the area must attempt a DC 20 Reflex save.
Critical Success The creature is unaffected.
Success The creature takes 1d8 fire damage.
Failure The creature takes 2d8 fire damage and is sickened 1 by the agonizing pain of the burns.
Critical Failure The creature takes 4d8 fire damage, is sickened 1 by the agonizing pain of the burns, and is enfeebled 1 by the smoke for 1 minute.