All Creatures
Abilities | Monsters | NPCs


Jewel

Nethys Note This creature was printed without a level. It is shown as one as a placeholder

Recall Knowledge - Animal (Nature): DC 25
Unspecific Lore: DC 23
Specific Lore: DC 20

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite JewelCreature 2

Legacy Content

Unique N Tiny Animal Minion 
Source Kingmaker Adventure Path pg. 313
Ferocious little dog
Perception +23; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +21, Intimidation +19
Str -2, Dex +4, Con +2, Int -4, Wis +4, Cha +2
AC 31; Fort +19, Ref +23, Will +21
HP 70
Speed 30 feet
Melee [one-action] jaws +21 [+17/+13] (agile, finesse), Damage 1d4+2+1 piercing plus Ankle BiteAnkle Bite If Jewel damages a Small or larger creature standing on the ground with her jaws Strike, that creature becomes flat-footed for 1 round (or flat-footed and clumsy 1 for 1 round on a critical hit).Distracting Yipping [two-actions] (auditory, emotion, mental) Jewel unleashes a torrent of grating, high-pitched yips. All creatures other than Pavetta within 20 feet must attempt a DC 27 Will save.
Critical Success The creature is unaffected and becomes temporarily immune to Distracting Yipping for 24 hours.
Success The creature takes a –2 status penalty to Perception checks for 1 round.
Failure The creature takes a –4 status penalty to Perception checks and is flat-footed for 1 round.
Critical Failure As failure, but also, if the creature attempts any concentrate action during the round, they must succeed at a DC 13 flat check or the action is lost.
Return to Pavetta If Pavetta doesn't sustain her Release Jewel action, Jewel can only take Stride actions to return to Pavetta's square. If she's in her square, she takes no actions.