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Plated Python

One of the most fearsome gorgons is the gigantic plated python, covered from nose to tail in large metallic scales. Rather than the venom used by many other snakes, its breath turns both creatures and objects into stone. While this poses the most danger to the prey caught in its jaws, it can also transform large areas to brittle and lifeless stone that the snakes can easily tunnel through.

Plated pythons typically live in pairs or trios and are extremely territorial. The fights between plated pythons over territory are vicious and tend to leave long-lasting effects on the landscape. They defend their territory aggressively against other creatures they see as a threat, including people and large animals. Their habitats can be identified by the stone tunnels left behind by their burrowing, and wary travelers use these as a sign to change course. Particularly bold adventurers might try to use the tunnels for passage, protected as they are from elements and other wildlife, but they do risk coming face to face with a plated python.

Recall Knowledge - Beast (Arcana, Nature): DC 32
Unspecific Lore: DC 30
Specific Lore: DC 27

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Plated PythonCreature 13

Uncommon Huge Beast 
Source Howl of the Wild pg. 155 2.0
Perception +26; darkvision
Skills Athletics +27
Str +7, Dex +4, Con +6, Int -3, Wis +6, Cha +3
AC 35; Fort +26, Ref +22, Will +24
HP 235; Immunities petrification
Speed 40 feet, burrow 30 feet, climb 30 feet; stone tunnel
Melee [one-action] jaws +26 [+21/+16] (reach 15 feet), Damage 3d10+2+10 piercing plus GrabMelee [one-action] tail +24 (reach 15 feet)Constrict [one-action] 2d10+10 bludgeoning, DC 34Crumbling Earth [two-actions] (earth, primal) The plated python lets its breath sink into the ground, transforming it to brittle stone within a 30-foot emanation. The stone is difficult terrain to all other creatures. Other creatures on the ground in this area when it transforms must succeed at a DC 31 Reflex save or be immobilized as the stone beneath them crumbles to rubble. A creature immobilized in this way can Escape normally or use three total Interact actions to dig themself free.Petrify Prey [free-action] (earth, incapacitation, primal) Requirements The plated python has a creature grabbed; Trigger The plated python begins its turn; Effect The python's breath seeps into the grabbed creature. That creature must attempt a DC 34 Fortitude save.
Critical Success The creature is unaffected.
Success The creature's body hardens and stiffens, causing it to become slowed 1 for 1 round.
Failure The creature is petrified for 1 round and Swallowed Whole.
Critical Failure The creature is petrified permanently and Swallowed Whole.
Stone Tunnel When a plated python burrows through ground, it petrifies and destroys the material in front of it, leaving a 5-foot diameter tunnel in its wake. A plated python doesn't need to Squeeze to pass through any space at least that wide.Swallow Whole [one-action] (attack) Large, 3d10+5 acid, Rupture 20; this damage ignores the hardness of petrified creatures.Towering Bite [two-actions] The plated python lunges to its full length, making a jaws Strike with a reach of 60 feet. If the Strike hits, its target is grabbed and pulled to an empty space adjacent to the plated python. The python can attack through any material it can burrow through, leaving a stone tunnel as normal.

All Monsters in "Gorgon"

NameLevel
Plated Python12
Stony Bat3

Gorgon

Source Howl of the Wild pg. 154 2.0
Gorgons are a broad group of animals that share a few peculiar traits. All gorgons are covered in armored plates and breathe petrifying gases. Other than these features, gorgons can resemble almost any animal. While some gorgons may seem like less physically imposing creatures, they should never be underestimated. Gorgons are canny hunters, and even a small puff of their breath can immobilize almost any prey