Sense Evil Feat 14*Legacy Content
Champion Source Core Rulebook pg. 113 4.0Archetype ExorcistPrerequisites tenets of good* This version of the Sense Evil feat is intended for use with an Archetype and has a different level for access than the
original feat.
You sense evil as a queasy or foreboding feeling. When in the presence of an aura of evil that is
powerful or overwhelming, you eventually detect the aura, though you might not do so instantly, and you can't pinpoint the location. This acts as a
vague sense, similar to humans' sense of smell. An evil creature using a disguise or otherwise trying to hide its presence attempts a
Deception check against your Perception DC to hide its aura from you. If the creature succeeds at its Deception check, it is then temporarily immune to your Sense Evil for 1 day.
Archetype Use
This feat can be used for one or more Archetypes in addition to the listed Classes. When selected this way, the feat is not considered to have its class traits.