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There is a Legacy version here.

PFS StandardFaydhaan

The faydhaans of the Plane of Water are more powerful than the other genies dwelling on the elemental planes, but they prefer to forge alliances through diplomacy and flattery.

Recall Knowledge - Elemental (Arcana, Nature): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

FaydhaanCreature 9

Large Elemental Genie Water 
Source Monster Core pg. 158
Perception +7; (18 to Sense Motive) darkvision, wavesense (imprecise) 60 feet
Languages Common, Muan, Petran, Pyric, Sussuran, Talican, Thalassic; truespeech
Skills Athletics +10 (+14 to Swim), Crafting +7, Deception +9, Diplomacy +11, Nature +9, Performance +11, Society +7, Stealth +9
Str +4, Dex +5, Con +2, Int +1, Wis +3, Cha +5
Items +1 striking trident
AC 19; Fort +8, Ref +9, Will +9
HP 145; Resistances fire 10
Turbulent Seas (aura, water) 40 feet. Water in the aura that is also in the same body of water as the faydhaan is difficult terrain for Swimmingcreatures. Creatures with the water trait are immune.
Speed 25 feet, swim 40 feet
Melee [one-action] trident +11 [+6/+1] (magical, reach 10 feet), Damage 2d8+10 piercingMelee [one-action] fist +11 [+7/+3] (agile, magical, nonlethal, reach 10 feet), Damage 1d4+10 bludgeoningRanged [one-action] trident +12 [+7/+2] (magical, thrown 20 feet), Damage 2d8+10 piercingArcane Innate Spells DC 15; 7th interplanar teleport (to Astral Plane; Elemental Planes; or the Universe only); 5th control water (at will), hydraulic torrent, truespeech (at will); 4th hydraulic push (at will); 2nd create water (at will), invisibility (×2), water breathing; Cantrips (5th) detect magic; Constant (5th) truespeech
Change Shape [one-action] (arcane, concentrate, polymorph) The faydhaan transforms into a Small or Medium water elemental, aquatic animal, or humanoid. This doesn't affect their statistics, but it could change the damage type of their Strikes.Gift of Hospitality [three-actions] (arcane, emotion, mental) The faydhaan gives another willing creature a magical gift or an agreeable conversation. The creature gains a +2 status bonus to Society and Diplomacy checks. A creature can't have more than one gift at a time, and a faydhaan can't grant more than one gift at a time. The gift ends if the target acts hostile, or if the faydhaan renounces the recipient (a single action).Skewer [one-action] The faydhaan makes a trident Strike, dealing an extra 2d6 persistent bleed damage on a hit (4d6 on a critical hit).

Sidebar - Advice and Rules Faydhaan Shuyookhs

Faydhaan shuyookhs grant wishes in ways that please the most people possible. They add the following innate spells: 7th hydraulic torrent, planar palace, summon elemental; 5th howling blizzard (at will), illusory creature (×2), mirage, truespeech (at will); 4th invisibility (×2), vapor form; 2nd create water (at will), invisibility (at will), see the unseen.

All Monsters in "Genie"

NameLevel
Faydhaan9
Faydhaan Shuyookh14
Gennayn2
Ifrit9
Ifrit Shuyookh14
Jaathoom5
Jaathoom Shuyookh10
Jabali7
Jabali Shuyookh12
Jann4
Jann Shuyookh9
Kizidhar6
Kizidhar Shuyookh11
Zuhra8
Zuhra Shuyookh13

Genie

Source Monster Core pg. 156
Before mortal history, genies were some of the first creations of the cosmos to possess free will. Formed of elemental matter, they traversed the Universe and the six elemental planes of air, earth, fire, metal, water, and wood. The genies who remained on each elemental plane found their matter replaced with those elements.

Genie Shuyookhs

Older, wiser, and more powerful genies possess greater power and are revered with the title of shuyookh (typically adjusted to “sheikha” if the genie is female or “sheikh” for a male). Generally at least 5 levels higher than a typical example of their kind, a shuyookh gains additional spells.The most wondrous of their powers is their ability to grant wishes three

times per year. This is not an innate ability but a ritual practice passed down over time in an attempt to replicate the wish-granting abilities of janns.