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Merfolk Storm Singer

Nethys Note: No description has been provided for this creature.

Recall Knowledge - Humanoid (Society): DC 28
Unspecific Lore: DC 26
Specific Lore: DC 23

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Merfolk Storm SingerCreature 8

Rare Medium Amphibious Humanoid Merfolk 
Source Pathfinder #218: Titanbane pg. 10
Perception +17; low-light vision
Languages Common, Thalassic; truespeech
Skills Acrobatics +18, Athletics +17 (+19 to Swim), Deception +19, Diplomacy +19, Nature +17, Performance +22, Religion +17
Str +1, Dex +4, Con +2, Int +0, Wis +0, Cha +6
AC 26; Fort +14, Ref +17, Will +20
HP 110
Drowning Melody [reaction] (auditory, occult) Trigger The merfolk or a creature under the effect of their Storm Song within 60 feet is targeted by a spell or auditory effect; Effect The merfolk sings a warbling tune reminiscent of a drowning creature. They attempt a Performance check to counteract the triggering spell or effect. The merfolk can't use this ability again for 1d4 rounds.
Speed 5 feet, swim 30 feet
Melee [one-action] claw +15 [+11/+7] (agile, finesse), Damage 2d6+2+6 slashingDivine Innate Spells DC 27, attack +19 (+4 dmg); 4th suggestion; 3rd enthrall, paralyze; 2nd calm, stupefy; 1st command, fear, phantom pain; Cantrips (4th) daze, know the way, light, message, read aura; Constant (5th) truespeech
Storm Song [one-action] (auditory, concentrate, emotion, incapacitation, mental, occult) The merfolk sings a discordant tune that buffets the senses like a raging thunderstorm. Non-merfolk creatures in a 120-foot emanation must attempt a DC 27 Will save or become confused for 1 round. The creature can't target merfolk while confused in this way. If the merfolk uses this ability again on subsequent rounds, they extend the duration by 1 round for all affected creatures. Once a creature succeeds at any save against Storm Song, that creature is temporarily immune to Storm Song for 24 hours.

All Monsters in "Merfolk"

NameLevel
Merfolk Storm Singer7
Merfolk Warrior1
Merfolk Wavecaller2

Merfolk

Source Monster Core pg. 231 1.1
Elegant, mysterious, and graceful; all this and more can be said of merfolk. These enigmatic people resemble humanoids with delicate features from the waist up but with the fins and tail of a massive fish from the waist down. Found in nearly all of Golarion's oceans, merfolk are as varied in appearance as humans, their skin ranging from pale to umber and all shades in between, while their gleaming scales shimmer with the majesty of the sea.

Sidebar - Additional Lore Fish out of Water

While merfolk typically keep to their oceans, isolated merchants and diplomats—as well as the occasional merfolk curious about the wonders of the surface world—spend some time near shore. To more easily move on dry land, many merfolk make use of mobility devices. At their simplest, these might be large wheeled tubs of water, though more sophisticated versions include covers to keep the water from sloshing out, glass portholes, and even magic. The versions used by merfolk ambassadors or merchants often look like richly decorated porcelain baths, or even full glass aquariums on enchanted legs.