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Boggard Guard

Nethys Note: No description has been provided for this creature.

Recall Knowledge - Humanoid (Society): DC 13
Unspecific Lore: DC 11
Specific Lore: DC 8

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Boggard GuardCreature -2

Medium Amphibious Boggard Humanoid 
Source Pathfinder Game Night: Dawn of the Frogs (Deluxe Adventure) pg. 26
Perception +3; darkvision
Languages Boggard, Common
Skills Acrobatics +2, Athletics +3, Stealth +2 (+4 in water)
Str +1, Dex +2, Con +3, Int -1, Wis +1, Cha +0
Items club, padded armor, sling (10 bullets)
AC 12; Fort +5, Ref +2, Will +1
HP 9
Warning Croak [free-action] (auditory) Trigger The boggard guard spots a foe before combat begins; Effect The boggard guard lets loose a cry of warning that other boggards immediately recognize. Boggards within 50 feet get a +2 circumstance bonus on initiative checks made in the next minute and a +2 circumstance bonus on Perception to notice hiding creatures. The boggard then rolls initiative.
Speed 20 feet, swim 25 feet; swamp passage
Melee [one-action] club +3 [-2/-7], Damage 1d6-2+1 bludgeoningMelee [one-action] tongue +4 [-1/-6] (reach 10 feet), Effect tongue grabRanged [one-action] sling +4 [-1/-6] (range increment 50 feet, reload 1), Damage 1d6-2 bludgeoningSwamp Passage A boggard guard ignores difficult terrain caused by swamp terrain features.Tongue Grab If the boggard guard hits a creature with their tongue, that creature becomes grabbed by the boggard. Unlike with a normal Grab, the creature is not immobilized, but it can't move beyond the reach of the boggard's tongue. The DC to Escape is 15, or a creature can sever the tongue by hitting AC 12 and dealing at least 1 slashing damage. Though this doesn't deal any damage to the boggard, it prevents them from using their tongue Strike again until they regrow their tongue, which takes a week.

All Monsters in "Boggard"

NameLevel
Boggard Cultist8
Boggard Dreadknot10
Boggard Guard-1
Boggard Scout1
Boggard Scouting Party6
Boggard Swampseer3
Boggard Warrior2

Boggard

Source Monster Core pg. 44 1.1
Boggards are aggressive humanoid amphibians who thrive in swamps, marshes, and even some rain forests. Boggards hatch from eggs into tadpoles, fiercely competing for food and even consuming their siblings in that struggle. Over 3 years, the surviving boggards develop arms, legs, and lungs while learning the rudiments of hunting, crafts, and warfare—everything needed to survive in their might-makes-right society. At the top of most boggard hierarchies lords a hulking swampseer imbued with sinister divine magic.

Sidebar - Locations Boggard Villages

Boggards prefer to dwell in swamplands and mires. Though they are at home in the water, they prefer to spend most of their lives on land and build villages of mud huts. They often keep guardian beasts, such as crocodiles, giant frogs, or other feral animals tamed (if only just barely) to serve as protectors.

Sidebar - Advice and Rules Gogunta

Gogunta is the patron of the boggard people, many of whom worship her as their goddess.