| Academia, Library, Other Educational Lore |
| Work at a school or library |
| Compile information on a distant land for an expedition |
| Serve as administrator for a school or library |
| Acquire a rare book on dragons for a local noble |
| Crafting |
| Make tools for local farmers |
| Brew a crate of healing potions for a local church or hospital |
| Sew a dress for a noble’s debutante ball |
| Supply magical weapons for the palace guard corps |
| Engineering Lore |
| Assess the fortifications built to protect a town |
| Plan the mechanism for a drawbridge |
| Create schematics for a new mill |
| Food or Drink Lore |
| Brew simple ale or cook an ordinary dish for the local inn |
| Identify a dozen bottles of wine |
| Create a showpiece dish for an upcoming festival |
| Create a nine-course meal for a noble banquet |
| Genealogy Lore |
| Compile a family tree for a minor noble family |
| Determine next of kin to settle an inheritance dispute |
| Map the web of intermarriages of a sprawling royal family |
| Determine the lineages of an ancient civilization |
| Trace the lost heir of an ancient empire |
| Guild Lore |
| Recruit initiates for a guild |
| Identify symbols of an ancient guild in a tome |
| Consult on rearranging a guild’s hierarchy |
| Oversee the merger of two guilds or one guild splitting into two |
| Herbalism Lore |
| Supply poultices to a physician |
| Prepare herbs for a small restaurant |
| Identify the poisonous plant eaten by a local lord |
| Legal Lore |
| Clear some minor red tape |
| Defend someone charged with theft |
| Bring a corrupt noble to justice through the legal system |
| Find loopholes in a contract made with a devil |
| Mercantile Lore |
| Price a crate of imported textiles |
| Find the best trade route for a pirate crew to raid |
| Set exchange rates for a trade consortium |
| Mining Lore |
| Work a shift in a coal mine |
| Determine where a raw ingot was mined |
| Prospect to find a site for a new mine |
| Performance |
| Busk for townsfolk at a street fair |
| Play in the orchestra at an opera |
| Attend a society figure’s salon |
| Perform for visiting nobles |
| Impress a visiting maestro to bring glory to your hometown |
| Put on a performance for a patron from another plane |
| Politics Lore |
| Lobby for a vote or decision to go a certain way |
| Smear a noble to lower their station |
| Sailing Lore |
| Crew a ship on a short voyage |
| Render a ship in dry-dock seaworthy |
| Pilot a ship through monster-infested waters |
| Underworld Lore |
| Find out where a stolen item ended up |
| Get someone an audience with the head of a thieves’ guild |
| Smuggle a shipment of valuables out of the city |
| Warfare Lore |
| Teach a spear fighting class at a dojo |
| Instruct an officer in various military stratagems |
| Advise a general in planning a battlefield offensive |
| Craft or Earn Income (Crafting) |
| A shipment of important materials is delayed, and the PC must find out why. |
| The PC creates a superlative work, which draws the attention of a collector or museum. |
| The PC discovers a more efficient technique to work a material and must decide to share it or keep it secret. |
| Create a Forgery (Society) |
| The format for paperwork the PC is attempting to mimic gets changed, and they must adjust. |
| The paperwork is spoiled by a freak accident, such as a leaky roof above the workshop or a clumsy assistant knocking over beakers of chemicals. |
| A mysterious benefactor provides the PC with special tools or a source document they didn’t have, but suggests they’ll ask for a favor later to reciprocate. |
| Earn Income (General) |
| A fussy client demands multiple rounds of changes throughout the process. |
| An accident at a work site puts someone in danger. |
| Something the PC is working on becomes a fad or hit— demand skyrockets! |
| A visitor is impressed with the PC’s work and offers them a more lucrative task in a distant location. |
| Conditions on the job site are abysmal, and other workers ask the PC to join them in confronting the bosses. |
| The bosses or guildmasters are doing something illegal and attempt to bribe the PC to look the other way. |
| The PC returns to their work one day to find someone has tampered with what they’ve done. |
| Earn Income (Performance) |
| Due to the performance’s success, more shows are added, running the PC ragged. |
| A competing show across town draws away customers. |
| A powerful noble finances a special performance but demands some changes to the contents. |
| One of the PC’s fellow performers doesn’t show up, but the show must go on! |
| Subsist (Survival) |
| Over a long time subsisting in a single area, the PC finds an unknown berry or herb that could be useful for making a new medicine. |
| The PC finds signs indicating some large creature has been foraging as well—possibly a monster. |
| Buy and Sell Items |
| The PC sells an item of interest to members of a particular group, who pursue the PC. |
| A merchant sells the PC a fraudulent item. |
| A shop the PCs frequent is in trouble and about to go out of business without help. |
| Someone else offers a higher bid for an item a PC wants, resulting in a negotiation or in the NPC offering a job the PC must perform to claim the item. |
| Retrain |
| The PC sustains an injury in physical training. |
| Tapping into new magical powers inflicts a magical curse or creates an odd phenomenon. |
| A retraining instructor falls ill or goes missing. |
| Someone witnesses the PC retraining and asks to join them as they study or practice. |
| The PC’s training comes to a halt, and they need to acquire a rare book or something similar to continue. |