
Glue Bomb
Item 1+Alchemical Bomb Consumable Source GM Core pg. 245 2.0,
Player Core 2 pg. 285 1.1;
There is a more recent version of this item. Click here to view.Usage held in 1 hand;
Bulk L
Activate [one-action] Strike
A glue bomb is a harmless explosive mechanism bursting with sticky substances. When you hit a creature with a glue bomb, that creature takes a status penalty to its Speeds for 1 minute. Many types of glue bomb also grant an item bonus on attack rolls.
On a critical hit, a creature in contact with a solid surface becomes stuck to the surface and
immobilized for 1 round, and a creature flying via wings has its wings tangled, causing it to fall safely to the ground and become unable to Fly again for 1 round. Glue bombs are not effective when used on a creature that is in water.
The target can end any effects by
Escaping or spending a total of 3 Interact actions to carefully remove the sticky substances. These Interact actions don't have to be consecutive, and other creatures can provide the actions as well.
Glue Bomb (Lesser)Item 1
Source GM Core pg. 245 2.0Price 3 gp
The target takes a –10-foot penalty, and the Escape DC is 17.
Glue Bomb (Moderate)Item 3
Source GM Core pg. 245 2.0Price 10 gp
You gain a +1 item bonus to attack rolls, the target takes a –15- foot penalty, and the Escape DC is 19.
Glue Bomb (Greater)Item 11
Source GM Core pg. 245 2.0Price 250 gp
You gain a +2 item bonus to attack rolls, the target takes a –15- foot penalty, and the Escape DC is 28.
Glue Bomb (Major)Item 17
Source GM Core pg. 245 2.0Price 2,500 gp
You gain a +3 item bonus to attack rolls, the target takes a –20-foot penalty, and the Escape DC is 37.