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There is a Legacy version here.

PFS StandardLeather Armor

Source Player Core pg. 273 2.0
Price 2 gp; AC Bonus +1; Dex Cap +4; Check Penalty -1; Speed Penalty
Strength +0; Bulk 1; Category Light; Group Leather
A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.

Armor Specialization Effects

Source Core Rulebook pg. 275 4.0
Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Leather: The thick second skin of the armor disperses blunt force to reduce bludgeoning damage. You gain resistance to bludgeoning damage equal to 1 + the value of the armor’s potency rune for medium armor, or 2 + the value of the armor’s potency rune for heavy armor.

Specific Magic Armor

Ancestral Embrace, Arachnid Harness, Assassin's Skin, Crushing Coils, Electric Eelskin, Scarab Cuirass