Rushing Goat Stance [one-action] Feat 4*Monk Stance Source Tian Xia Character Guide pg. 119Archetype Martial ArtistRequirements You're
unarmored.
* This version of the Rushing Goat Stance feat is intended for use with an Archetype and has a different level for access than the
original feat.
You enter the stance of an unruly goat, lowering your body and preparing to butt heads with your foes. The only
Strikes you can make are ramming horn attacks. These strikes deal 1d8 bludgeoning damage, are in the
brawling group, and have the
forceful,
nonlethal,
shove, and
unarmed traits. When you make a ramming horn attack and your previous action was to
Climb, Stride, or
Leap, you gain a circumstance bonus to damage equal to the number of weapon damage dice. You can make ramming horn Strikes while Climbing even if you don’t have a free hand.
Archetype Use
This feat can be used for one or more Archetypes in addition to the listed Classes. When selected this way, the feat is not considered to have its class traits.
Traits
Stance: A stance is a general combat strategy that you enter by using an action with the stance trait, and you remain in for some time. A stance lasts until you get knocked out, until its requirements (if any) are violated, until the encounter ends, or until you use a stance action again, whichever comes first. After you take an action with the stance trait, you can’t take another one for 1 round. You can enter or be in a stance only in encounter mode. You can Dismiss a stance.