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GliderVehicle 0

Large 
Source GM Core pg. 214
Price 150 gp
Space 5 long, 10 feet wide, 2 feet high
Crew 1 pilot
Piloting Check Piloting Lore (DC 14) or Nature (DC 16)
AC 10; Fort +6
Hardness 0, HP 16 (BT 8); Immunities critical hits, object immunities, precision damage; Weaknesses fire 5
Speed fly 25 feet (wind)
Collision 2d4 (DC 14)
Starting Drop The only way to launch a glider is to jump off a steep incline with favorable wind conditions. The glider is uncontrolled and falls 60 feet each round until the pilot successfully Takes Control. If the glider hits the ground before the pilot successfully Takes Control, the pilot and the glider each take falling damage.