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There is a Legacy version here.

Glue BombItem 1+

Alchemical Bomb Consumable 
Source GM Core pg. 245
Usage held in 1 hand; Bulk L
Activate [one-action] Strike
A glue bomb is a harmless explosive mechanism bursting with sticky substances. When you hit a creature with a glue bomb, that creature takes a status penalty to its Speeds for 1 minute. Many types of glue bomb also grant an item bonus on attack rolls.
On a critical hit, a creature in contact with a solid surface becomes stuck to the surface and immobilized for 1 round, and a creature flying via wings has its wings tangled, causing it to fall safely to the ground and become unable to Fly again for 1 round. Glue bombs are not effective when used on a creature that is in water.
The target can end any effects by Escaping or spending a total of 3 Interact actions to carefully remove the sticky substances. These Interact actions don't have to be consecutive, and other creatures can provide the actions as well.

PFS StandardGlue Bomb (Lesser)Item 1

Source GM Core pg. 245
Price 3 gp
The target takes a –10-foot penalty, and the Escape DC is 17.

PFS StandardGlue Bomb (Moderate)Item 3

Source GM Core pg. 245
Price 10 gp
You gain a +1 item bonus to attack rolls, the target takes a –15- foot penalty, and the Escape DC is 19.

PFS StandardGlue Bomb (Greater)Item 11

Source GM Core pg. 245
Price 250 gp
You gain a +2 item bonus to attack rolls, the target takes a –15- foot penalty, and the Escape DC is 28.

PFS StandardGlue Bomb (Major)Item 17

Source GM Core pg. 245
Price 2,500 gp
You gain a +3 item bonus to attack rolls, the target takes a –20-foot penalty, and the Escape DC is 37.