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There is a Legacy version here.

PFS StandardHunter's BaneItem 2

Consumable Detection Magical Talisman 
Source Player Core 2 pg. 305
Price 6 gp
Usage affixed to a armor; Bulk
Activate—Nullify Magic [two-actions] (manipulate); Effect You cover a magic item with the cloth or wave the cloth near a magic effect and attempt to counteract the effect or item. The cloth's counteract check modifier is +32, and its counteract rank is 10. Regardless of the result, the cloth of nullification can't be activated again for 2d6 hours. On a success, the effect or item is deactivated for the same amount of time, and its duration, if any, continues to expire during that time. With a successful counteract check, you can instead choose to completely absorb the magic from the effect or item into the cloth of nullification. If you do, both become completely non-magical and their magic can't be recovered, even by the remake spell.
The cloth of nullification automatically fails to counteract most artifacts and similarly powerful items.
This talisman is a ring of dried, interwoven pieces of straw. When you activate the hunter's bane, you sense the exact location of the attacker. It becomes observed by you if it was hidden from you or becomes hidden from you if it was undetected. If the attacker is behind lead, the hunter's bane has no effect.