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PFS StandardOrcaLevel 6

Source Howl of the Wild pg. 94 2.0
Your companion is a killer whale.
Size Large
Melee [one-action] jaws, Damage 1d8 piercing
Str +3, Dex +2, Con +3, Int -4, Wis +0, Cha +0
Hit Points 8
Skill Survival
Senses echolocation 30 feet (the orca can use hearing as a precise sense within this range while underwater)
Speed 5 feet, swim 40 feet
Special mount; the orca can hold its breath for 20 minutes.
Support Benefit Your orca attempts to drag down unwary swimmers. Until the start of your next turn, each time you hit a swimming creature in the orca’s reach, the target is pulled 5 feet down into the water. This is forced movement.
Advanced Maneuver Breach

Breach [two-actions]

Source Howl of the Wild pg. 95 2.0
The orca Swims up to its swim Speed, then Leaps vertically out of the water up to 25 feet in the air, making a Strike against a creature at any point during the jump (this lets it attack a creature within 30 feet of the water’s surface). After the Strike, the orca splashes back down into the water.