Rules Index | GM Screen | Player's Guide


Player Core / Chapter 8: Playing the Game / Rules Overview

Modes of Play

Source Player Core pg. 398 2.0
This game presents three main methods of structuring play.

Encounter mode is highly structured and is most often used for combat or stressful situations. Everyone in an encounter rolls initiative to determine the order they act, with highest results going first. A participant takes their turn when their initiative comes up. You can Delay to change when you take your turn.

Exploration mode takes place over minutes or hours. You use your travel Speed if you're moving, and you engage in exploration activities like Avoiding Notice, Detecting Magic, Scouting, or Searching. You can rest for the night while exploring to recover HP and abilities, and make daily preparations at the start of each day.

Downtime mode takes place over days. You might make money, train, or recover, among other things.