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Howl of the Wild / Grafting Rules

The Graft Trait

Source Howl of the Wild pg. 97 2.0
A graft has the graft trait. Items with this trait are permanently affixed to the subject’s body and reduce the number of items a creature can invest each day by 1. Each graft has the invested trait to indicate this limitation; a graft is equivalent to a magical item that the subject has no choice but to invest.

If a creature gets a new graft when their limit on invested items has already been reduced to zero, the graft fails to provide benefits. The graft’s abilities will take effect the next time the creature’s limit on invested items is greater than zero. A grafter can replace an existing graft during the implantation process or upgrade a graft into its greater version just like when Crafting a greater version of an item.