
Unified Theory Feat 15GeneralSkillSource Core Rulebook pg. 268 2.0Prerequisites legendary in
Arcana
You've started to make a meaningful connection about the common underpinnings of the four traditions of magic and magical essences, allowing you to understand them all through an arcane lens. Whenever you use a skill action or a skill feat that requires a
Nature,
Occultism, or
Religion check, depending on the magic tradition, you can use
Arcana instead. If you would normally take a penalty or have a higher DC for using Arcana on other magic (such as when using
Identify Magic), you no longer do so.
Traits
General: A type of feat that any character can select, regardless of ancestry and class, as long as they meet the prerequisites. You can select a feat with this trait when your class grants a general feat.
Skill: A general feat with the skill trait improves your skills and their actions or gives you new actions for a skill. A feat with this trait can be selected when a class grants a skill feat or general feat. Archetype feats with the skill trait can be selected in place of a skill feat if you have that archetype's dedication feat.