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War of Immortals / Mythic Rules / Designing Mythic Encounters

6th-10th Level

Source War of Immortals pg. 85
At 6th level, mythic PCs begin to gain access to mythic feats that can allow them to make attacks at mythic proficiency. Such feats are still fairly situational and typically require specific circumstances before they can be used, but this represents a significant spike in the PCs' combat capabilities.

Encounters: At this level, avoid trivial-threat encounters entirely, and use low-threat encounters only in situations where you want the PCs to experience an easy triumph. You should still avoid running multiple severe-threat encounters without giving the PCs an opportunity to rest first, and severe-threat encounters against mythic opponents should be preceded by mythic deeds or a moderate combat encounter against multiple lower-level mythic opponents to allow the PCs the opportunity to recharge their Mythic Points.