Mythic Callings | Mythic Feats | Mythic Destinies


Sovereign's Blade [two-actions] Feat 18

Light Mythic 
Source War of Immortals pg. 137
Archetype Prophesied Monarch
Prerequisites Prophesied Monarch Dedication
Requirements You’re wielding a melee weapon.

As you raise your weapon into the air, it begins to shed a bright light that pierces darkness and calls your knights to your side. Spend a Mythic Point; you automatically counteract any magical darkness whose counteract rank is 7 or lower. Any knight who can see your raised weapon can immediately use their reaction to Stride up to twice directly toward you, and any of your knights who are adjacent to you after this movement get a +2 status bonus to their attack rolls until the start of your next turn.

Traits

Light:

Light effects overcome non-magical darkness in the area and can counteract magical darkness. You must usually target darkness magic with your light magic directly to counteract the darkness, but some light spells automatically attempt to counteract darkness.

Mythic:

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.