All Equipment | All Item Bonuses
Adjustments | Adventuring Gear | Alchemical Items | Animals and Gear | Apex Items | Armor | Artifacts | Assistive Items | Blighted Boons | Censer | Consumables | Contracts | Cursed Items | Customizations | Figurehead | Grafts | Grimoires | Held Items | High-Tech | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Siege Weapons | Snares | Spellhearts | Staves | Structures | Tattoos | Trade Goods | Vehicles | Wands | Weapons | Worn Items


Magic Wands | Specialty Wands


There is a Legacy version here.

Wand of ShardstormItem 5+

Force Magical Wand 
Source GM Core pg. 283 2.0
Usage held in 1 hand; Bulk L
This wand features a carved dragon’s head at its top and a polished metal sphere set in its midsection.

Activate Cast a Spell; Frequency once per day, plus overcharge; Effect You cast force barrage of the indicated level. After you cast the spell, an additional missile or missiles are released from the wand at the start of each of your turns, as though you cast the 1-action version of force barrage. Choose targets each time. This lasts for 1 minute, until you’re no longer wielding the wand, or until you try to activate the wand again.

Craft Requirements Supply a casting of force barrage of the appropriate rank.

PFS StandardWand of Shardstorm (1st-rank Spell)Item 5

Source GM Core pg. 283 2.0
Price 160 gp

PFS StandardWand of Shardstorm (3rd-rank Spell)Item 9

Source GM Core pg. 283 2.0
Price 700 gp

PFS StandardWand of Shardstorm (5th-rank Spell)Item 13

Source GM Core pg. 283 2.0
Price 3,000 gp

PFS StandardWand of Shardstorm (7th-rank Spell)Item 17

Source GM Core pg. 283 2.0
Price 15,000 gp