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Gilded Gunner Goon

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 21
Unspecific Lore: DC 19
Specific Lore: DC 16

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Gilded Gunner GoonCreature 3

Legacy Content

Uncommon LE Medium Human Humanoid 
Source Pathfinder #179: Cradle of Quartz pg. 19
Various criminals
Perception +8
Languages Common
Skills Acrobatics +10, Athletics +9, Deception +8, Stealth +10
Str +3, Dex +4, Con +3, Int +1, Wis +0, Cha +0
Items black powder horn, chain shirt, dagger, flintlock pistol (20 rounds)
AC 18; Fort +9, Ref +12, Will +6
HP 45
Speed 25 feet
Melee [one-action] dagger +12 [+8/+4] (agile, finesse, thrown 10 feet, versatile S), Damage 1d4-2+4 piercingMelee [one-action] fist +11 [+7/+3] (agile, nonlethal), Damage 1d4-2+3 bludgeoningRanged [one-action] flintlock pistol +12 [+7/+2] (concussive, fatal d8, range 40 feet, reload 1), Damage 1d4-2+4 piercingSneak Attack A Gilded Gunner goon's Strikes deal 1d6 additional precision damage to flat-footed creatures.