
Archives of Nethys

All Equipment | All Item Bonuses
Adjustments | Adventuring Gear | Alchemical Items | Armor | Artifacts | Assistive Items | Consumables | Contracts | Cursed Items | Customizations | Grimoires | Held Items | Intelligent Items | Materials | Other | Relics | Runes | Services | Shields | Siege Weapons | Snares | Spellhearts | Staves | Structures | Tattoos | Vehicles | Wands | Weapons | Worn Items


Fulu | Gadgets | Magical Ammunition | Oils | Other Consumables | Potions | Scrolls | Spell Catalysts | Talismans


Magnetic SuitItem 4+

AuraConsumable
Source Guns & Gears pg. 71
Usage worn over armor and clothes; Bulk 1
Activate Interact
This magnetized suit is strapped to your body over your armor or clothes. When you Activate it, you must choose whether to set it to attract or repel.

While set to attract, you take a –1 item penalty to your AC against attacks made by metal weapons, while creatures within a 5-foot emanation other than you gain a +1 item bonus to their AC. If set to repel, you gain a +1 item bonus to AC against attacks made with metal weapons. While attracting metal, you gain a +1 item bonus to Athletics checks to Climb metal objects and Grapple metal creatures and a –1 item penalty to Athletics checks to Shove metal creatures. While repelling metal, you gain a +1 item bonus to Athletics checks to Shove metal creatures, but you take a –1 item penalty to Climb metal objects and Grapple metal creatures.

PFS LimitedMagnetic SuitItem 4

Source Guns & Gears pg. 71
Price 20 gp
Bulk 1

PFS LimitedMagnetic Suit (Greater)Item 10

Source Guns & Gears pg. 71
Price 200 gp
Bulk 1
The area that gains an AC bonus when attracting is a 10-foot emanation, and the item bonuses and penalties increase from 1 to 2.

PFS LimitedMagnetic Suit (Major)Item 16

Source Guns & Gears pg. 71
Price 2,000 gp
Bulk 1
The area that gains an AC bonus when attracting is a 20-foot emanation, and the item bonuses and penalties increase from 1 to 3.