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PFS StandardGrisantian Lion

The appearance of the grogrisant is a once-in-a-generation event, but the spawn of that legendary creature are well known in the World's Edge Mountains and throughout Taldor. These primal beasts don't travel in a pride as ordinary lions do. Instead, they avoid others of their kind, even to mate, and they seek out ordinary lions once a year or so for this purpose. A grisantian lion who bears cubs nurses and tends their offspring only long enough for their young to become self-sufficient—which takes only a few months, thanks to their kind's incredibly rapid growth and development.

A full-grown grisantian lion is as big as an elephant and exceedingly aggressive, hunting anything that comes across its path. While ordinary lions rely on stealth and pack tactics to secure a meal, the grisantian lion is too big to hide in tall grass. Instead, it has adapted to the mountains, where it selects a large and hard-to-reach cave as its home before claiming it from whatever creature is so unfortunate as to already inhabit the place. A grisantian lion is a canny hunter, able to track for miles, and remains behind rocky cliffs and outcroppings as it approaches its prey. Once close enough, it pounces, tearing open the prey's armor and shredding the flesh within. If threatened, a grisantian lion seizes its meal in its mouth and leaps off, scaling a nearby cliff face and retreating to its den.

Although they're wild creatures that can never be tamed, grisantian lions understand Taldane and occasionally agree to help those who defend nature. However, such alliances are temporary and unreliable at best.

Recall Knowledge - Beast (Arcana, Nature): DC 35
Unspecific Lore: DC 33
Specific Lore: DC 30

Elite | Normal | Weak
Proficiency without Level

Grisantian Lion Creature 12

Legacy Content

Rare CN Huge Beast Primal 
Source Monsters of Myth pg. 34
Perception +13; low-light vision, scent (imprecise) 60 feet
Languages Common; (can't speak any language)
Skills Acrobatics +10, Athletics +13, Intimidation +13, Stealth +10, Survival +10
Str +7, Dex +5, Con +7, Int -3, Wis +4, Cha -2
AC 20; Fort +13, Ref +10, Will +7
HP 215; Immunities disease; Resistances fire 10, physical 10 (except bludgeoning)
Speed 35 feet, climb 20 feet
Melee [one-action] jaws +14 [+9/+4], Damage 3d10+14 piercing plus GrabMelee [one-action] claw +14 [+10/+6] (agile), Damage 3d8+12 slashingDual Pounce [two-actions] The grisantian lion Strides and makes two claw Strikes against the same creature at the end of that movement. Each attack counts against the grisantian lion's multiple attack penalty, but the penalty doesn't increase until after the grisantian lion makes both attacks. If both attacks hit, combine their damage for the purpose of resistances and weaknesses.Rend [one-action] claw. If the grisantian lion Rends after a successful Dual Pounce, combine the Rend's damage with that from the Dual Pounce for the purpose of resistances and weaknesses.Vicious Rend [reaction] Trigger The grisantian lion uses Rend; Effect The target's armor takes damage equal to the damage from Rend. The target can attempt a DC 17 basic Reflex save to reduce this damage.