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PFS StandardVampire Squid

Vampire squid are neither undead nor blood drinkers. Their name is instead inspired by their red eyes and the dark, cloak-like webbing between their arms. Living in the lightless depths of the ocean, the vampire squid can eject a cloud of bioluminescent mucus that nauseates predators.

Recall Knowledge - Animal (Nature): DC 14
Unspecific Lore: DC 12
Specific Lore: DC 9

Elite | Normal | Weak
Proficiency without Level

Vampire SquidCreature 0

Legacy Content

N Small Animal Aquatic 
Source Bestiary 2 pg. 254 2.0
Perception +7; darkvision
Skills Athletics +4, Stealth +7
Str +0, Dex +3, Con +0, Int -4, Wis +3, Cha -2
AC 16; Fort +4, Ref +8, Will +6
HP 15; Resistances cold 5
Speed swim 25 feet
Melee [one-action] beak +7 [+2/-3] (finesse), Damage 1d8 piercingMelee [one-action] tentacles +7 [+3/-1] (agile, finesse), Damage 1d6 bludgeoningGlowing Mucus [one-action] Frequency once per day; Requirements The vampire squid is in water; Effect The vampire squid ejects a cloud of bioluminescent mucus in a 15-foot cone. Non-squid creatures within the cloud must attempt a DC 16 Fortitude save or become sickened 1. The glowing mucus remains in the area for 1 minute, and any creature that ends its turn in the area must succeed at a DC 13 Fortitude save or become sickened 1.

All Monsters in "Squid"

NameLevel
Giant Squid9
Vampire Squid0

Squid

Source Bestiary 2 pg. 254 2.0
The unusual shape of these swift, voracious predators has prompted many a nautical tale.