Alchemist | Barbarian | Bard | Champion | Cleric | Druid | Fighter | Gunslinger | Inventor | Investigator | Kineticist | Magus | Monk | Oracle | Psychic | Ranger | Rogue | Sorcerer | Summoner | Swashbuckler | Thaumaturge | Witch | Wizard

Animal Companions | Construct Companions | Eidolons | Familiar Abilities | Specific Familiars | Undead Companions


There is a Legacy version here.

PFS StandardYou're Next [reaction] Feat 1

Emotion Fear Mental Rogue Swashbuckler Swashbuckler Visual 
Source Player Core pg. 171 2.0, Player Core 2 pg. 165
Archetype Pirate*
Prerequisites trained in Intimidation
Trigger You reduce an enemy to 0 Hit Points
* This archetype offers You're Next at a different level than displayed here.

After downing a foe, you menace another. Attempt to Demoralize a creature within 60 feet, with a +2 circumstance bonus. If you have legendary proficiency in Intimidation, you can use this as a free action with the same trigger.

Archetype Use

This feat can be used for one or more Archetypes in addition to the listed Classes. When selected this way, the feat is not considered to have its class traits.

Traits

Emotion:

This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.

Fear:

Fear effects evoke the emotion of fear. Effects with this trait always have the mental and emotion traits as well.

Mental:

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.

Visual:

A visual effect can affect only creatures that can see it. This applies only to visible parts of the effect, as determined by the GM.