There is a Legacy version
here.
Assassin Dedication Feat 2Archetype Dedication Source Player Core 2 pg. 186 1.1Archetype AssassinPrerequisites trained in
Deception and
Stealth
You've trained to assassinate your foes, and you do so with tenacity and precision. You gain the Mark for Death activity.
Mark for Death [three-actions] (
concentrate)
Requirements The creature you intend to mark is
observed by you;
Effect You designate a single creature as your mark. Using Mark for Death while hidden or undetected doesn't make you observed. Mark for Death lasts until the mark dies or you use Mark for Death again. You gain a +2 circumstance bonus to Perception checks to Seek your mark, as well as to Deception checks to Feint against your mark. Your mark takes a –2 circumstance penalty to all Perception checks to Seek you.
In addition, when attacking your mark, you have the
sneak attack class feature, except it deals 1d4 precision damage and you don't increase the number of dice as you gain levels. At 6th level, the damage increases to 1d6. If you already have the sneak attack class feature, you instead deal an additional 1 precision damage with your sneak attacks made against your mark, increasing to 2 precision damage at 6th level.
Assassin Dedication Leads To...
Angel of Death,
Angel of Vindication,
Assassinate,
Eclipsed Vitality,
Expert Backstabber,
Public Execution,
Surprise AttackTraits
Archetype: This feat belongs to an archetype.
Dedication: Each archetype’s dedication feat represents your character’s dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can’t select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can’t retrain a dedication feat as long as you have any other feats from that archetype.