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GM Core / Chapter 1: Running the Game / Running Encounters / Starting the Encounter

Setting the Scene

Source GM Core pg. 25 2.0
When an encounter begins, spend a moment to describe the location if you haven’t already, using some of the description tips found in Evocative Environments on page 38. It can help to describe where enemies are within the environment to better ground them in the location. You can also use the enemies’ expressions to better convey the location. Is an enemy in a wary stance as they stand near a pit? Is another irritated by water dripping on it from the ceiling? Does a glowing glyph illuminate an enemy with a sinister red light?