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GM Core / Chapter 4: Subsystems / Hexploration / Running Hexploration

Random Encounters

Source GM Core pg. 209 2.0
When exploring, there is always a chance the PCs will stumble upon random encounters, depending on the terrain. At the start of each day of hexploration, roll a flat check and consult the appropriate terrain type on the Random Encounter Chance table. If the flat check is a success, the PCs have a random encounter, and on a critical success, they have two random encounters. Roll on the Random Encounter Type table to determine the type of encounter. Once you know the type of the encounter, either choose from the list you made for that region or choose your own.

Table 3–7: Random Encounter Chance

Terrain TypeFlat Check DC*
Aquatic17
Arctic17
Desert17
Forest14
Mountain16
Plains12
Swamp14
* On a road or river, decrease the DC by 2. If PCs are flying, increase the DC by 3, but choose a hazard or monster that is relevant to flying PCs.

Table 3–8: Random Encounter Type

1d10Encounter
1–5Harmless
6–7Hazard
8–10Creature