CosmosLegacy Content
Source Advanced Player's Guide pg. 75 2.0Celestial bodies great and small exert influence on you, giving you sublime cosmic power. Perhaps you see the glittering stars as a divine blessing, or perhaps you feel drawn to the infinitely dark spaces between. You might uphold deities like
Desna,
Sarenrae, or the deific lovers
Shizuru and
Tsukiyo who represent the sun and the moon—or you might draw power from dark entities from beyond the stars, like certain Outer Gods, or destructive gods of the night like
Zon-Kuthon or the rat goddess
Lao Shu Po.
Mystery Benefit Your body is as much an astronomical one as it is physical. You gain resistance equal to 2 + half your level against all physical damage.
Trained Skill NatureGranted Cantrip dancing lightsRevelation Spells initial:
spray of stars; advanced:
interstellar void; greater:
moonlight bridgeRelated Domains darkness,
moonCurse of the Sky's Call
Legacy Content
Source Advanced Player's Guide pg. 75 2.0You have your head in the clouds—and not just figuratively. Your body is drawn toward the heavens, making you lighter and less substantial than you should be. Your eyes glow with starry light, and your hair and clothing float and drift around you.
Minor Curse Your unnatural lightness makes it hard to keep your footing and interact with other physical objects. You are
enfeebled 1 and take a –2 penalty to saves and DCs against
Grapple,
Shove, and other forms of
forced movement.
Moderate Curse Your body is drawn further skyward. You are enfeebled 2, and the penalty from your minor curse increases to –3. You are treated as one size smaller for wind effects. You gain a +2 status bonus against
Trip attempts, you only take half as much damage from falls, and you gain the effects of the
Powerful Leap and
Quick Jump skill feats. You weigh only half as much, and your Bulk, should someone need to carry you, is also half as much.
Major Curse As your body rises, you float just above the ground beneath you. You become enfeebled 4, and the penalty from your minor curse increases to –4. You can walk on liquids as if they were solid; you gain the effects of the
Cloud Jump skill feat; and you don't leave tracks, trigger weight-sensitive pressure plates, or otherwise connect with the ground below you.