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Varilyn "Vare" Eridge

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Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Varilyn "Vare" EridgeCreature 3

Legacy Content

Unique NG Small Halfling Human 
Source Pathfinder #176: Lost Mammoth Valley pg. 10
Female halfling ex‑crusader
Perception +14
Languages Common
Skills Acrobatics +12, Athletics +10, Crafting +12, Scouting Lore +10, Stealth +9, Survival +10
Str +4, Dex +1, Con +2, Int +1, Wis +3, Cha +0
Guide's Warning When Vare is about to roll a Perception or Survival check to determine her initiative, she can alert her allies as a free action. Vare visually or audibly warns allies, granting them a +1 circumstance bonus to their initiative rolls. Depending on how Vare warns allies, this action has the auditory or visual trait.
Snare Crafting Vare can use the Crafting skill to create the following snares: alarm snare, hampering snare, irritating thorn snare, marking snare, signaling snare, and smoke screen snare. Vare can create four snares each day without paying for the materials, using 3 Interact actions to set up each snare.
Items crossbow (20 bolts), low-grade cold iron shortsword, scale mail
AC 19; Fort +10, Ref +9, Will +12
HP 45
Speed 25 feet
Melee [one-action] shortsword +10 [+6/+2] (agile, versatile S), Damage 1d6-2+6 piercingRanged [one-action] crossbow +7 [+2/-3] (range increment 120 feet, reload 1), Damage 1d8-2+2 piercingGuiding Words [one-action] Vare points out a weakness of a creature within 30 feet. Vare and all allies that can hear or see her gain a +1 status bonus to attack and damage rolls against that creature until the beginning of Vare's next turn. Vare adds an extra 1d6 precision damage to her weapon and unarmed attacks that hit that creature for the duration.