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PFS LimitedAcrobat

Acrobats perform feats of agility, balance, and strength. The acrobat is a 5th-level challenge for contests of acrobatics and the like.

Recall Knowledge - Humanoid (Society): DC 16
Unspecific Lore: DC 14
Specific Lore: DC 11

Elite | Normal | Weak
Proficiency without Level

AcrobatCreature 2

Legacy Content

N Medium Human Humanoid 
Source Gamemastery Guide pg. 236
Perception +4
Languages Common
Skills Acrobatics +13, Athletics +6, Circus Lore +3, Deception +3, Performance +7, Stealth +6
Str +2, Dex +4, Con +2, Int +1, Wis +0, Cha +1
Steady Balance When the acrobat rolls a success on an Acrobatics check, they get a critical success instead. They aren't flat-footed when attempting to Balance and can attempt an Acrobatics check instead of a Reflex save to Grab an Edge.
Items climbing kit, dagger (5), rope (50 feet)
AC 16; Fort +6, Ref +10, Will +2
HP 28
Cat Fall The acrobat treats all falls as 50 feet shorter.Nimble Dodge [reaction] Trigger The acrobat is targeted with a melee or ranged attack by an attacker they can see; Effect The acrobat gains a +2 circumstance bonus to AC against the triggering attack.
Speed 30 feet
Melee [one-action] dagger +8 [+4/+0] (agile, finesse, versatile S), Damage 1d4+4 piercingMelee [one-action] foot +8 [+4/+0] (agile, finesse, nonlethal), Damage 1d4+4 bludgeoningRanged [one-action] dagger +9 [+5/+1] (agile, thrown 10 feet, versatile S), Damage 1d4+4 piercingSneak Attack The acrobat deals an extra 1d6 precision damage to flat-footed creatures.Swinging Strike [two-actions] The acrobat swings on a rope or trapeze, moving up to double their Speed. At any point during the swing, they can make a melee Strike.

All Monsters in "Performers"

NameLevel
Acrobat2
Beast Tamer4
Dancer1
Troubadour3

Performers

Source Gamemastery Guide pg. 236
Performances can serve as entertainment, expressions of beauty, or part of a shared culture.

Sidebar - Advice and Rules Let's See A Show

Prices for a night's entertainment are per head and can be far higher for world-class performers. Circus 1 sp; Dance 2 cp social, 6 cp stage performance, 1 gp high-society ball; Stage Play 6 cp small theater, 1 sp major theater; Opera 5 gp general admission, 20 gp box seats; Music 5 cp troubadours, 2 sp orchestra; Street Performance tips of 1–2 cp.