There is a Legacy version
here.

Sarenrae (The Dawnflower)
Source Divine Mysteries pg. 94,
Player Core pg. 38 2.0Sarenrae is one of the most popular deities on Golarion by virtue of her association with the life-giving sun and her perpetual offer to help anyone be their best, even when they have made mistakes. Most people thank her for her kind work to channel the sun’s power for everyone’s safety and livelihood, and thank her clergy for granting her healing power to all who need it. Mortals look to the Dawnflower as an example of boundless love, exquisite kindness, and true patience. They pray to her to heal the sick, lift up the downtrodden, and illuminate darkness of circumstance as well as darkness of spirit. Her followers aspire to emulate her through generosity, nurturing, truthfulness, and selfless courage. They oppose evil everywhere with words first, and when necessary, with scimitar and flame.
Category Gods of the Inner SeaEdicts destroy the Spawn of Rovagug, protect allies, provide aid to the sick and wounded, seek and allow redemption
Anathema create undead, lie, deny a repentant creature an opportunity for redemption, fail to strike down evil
Areas of Concern healing, honesty, redemption, and the sun
Religious Symbol angelic ankh
Sacred Animal dove
Sacred Color(s) blue, gold
Pantheons/Covenants Cosmic Caravan,
Cosmic Caravan,
Radiant Prism,
The Path of the Heavens,
The Prismatic Ray,
Touch of the SunDevotee Benefits
Divine Attribute Constitution or Wisdom
Divine Font healDivine Sanctification can choose holy
Divine Skill MedicineFavored Weapon scimitarDomains fire,
healing,
sun,
truthAlternate Domains reposeWhen creatures perform pleasing acts, such as spreading beauty, or displeasing actions, such as betraying loved ones, Shelyn may respond accordingly.
Source Divine Mysteries pg. 101Minor Boon: Once, when you roll a failure on a Diplomacy check, you get a critical success instead. Shelyn typically grants this boon only when the Diplomacy check would serve to increase love or offer a chance of redemption.
Moderate Boon: You are inspired to create great works and become a virtuoso at all arts. You gain the
Specialty Crafting feat and the Virtuoso Performer feat in all categories of Crafting and Performance.
Major Boon: Your inner beauty and love surround you in an aura. As long as you bear them no ill will, all creatures other than fiends, undead, and mindless creatures start with an attitude of friendly toward you, unless they would have been helpful instead. This doesn’t mean they are willing to change their life or plans for you, and this boon does not prevent their attitudes from worsening if you try to thwart them. This effect doesn’t work against deities and similarly powerful creatures. Additionally, the love you share with your friends inspires them. You and your allies gain a +3 status bonus to saving throws and skill checks as long as you can see each other.
Minor Curse: You heart churns with remorse. Each day, you are
sickened 1 as a specific misdeed plays out in your mind over and over in guilt. You can’t remove this condition, though it abates enough for you to quickly eat and drink when necessary. If you make amends or otherwise earnestly pursue redemption for the misdeed, the sickened condition fades completely that day.
Moderate Curse: Others subconsciously recognize your past betrayals. Whenever you attempt a Diplomacy check and roll a failure, you get a critical failure instead, and if you roll a critical success, you get a success instead.
Major Curse: Those who spread misery via false love face Shelyn’s greatest curse. You lose the ability to distinguish any living being from another through appearance, voice, scent, or similar sensory means. You can make out physical size (so you wouldn’t mistake an ant for a horse), but nothing further. If you were merely shallow, every creature you see has generic, bland features, but if your deeds were vile, you see only the faces of those you have wronged.