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Base Armor (Specializations) | Basic Magic Armor | Other Consumables | Precious Material Armor | Specific Magic Armor


There is a Legacy version here.

PFS StandardChain Shirt

Flexible Noisy 
Source Player Core pg. 273
Price 5 gp; AC Bonus +2; Dex Cap +3; Check Penalty -1; Speed Penalty
Strength +1; Bulk 1; Category Light; Group Chain
Sometimes called a hauberk, this is a long shirt constructed of the same metal rings as chainmail. However, it is much lighter than chainmail and protects only the torso, upper arms, and upper legs of its wearer.

Traits

Flexible:

The armor is flexible enough that it doesn't hinder most actions. You don't apply its check penalty to Acrobatics or Athletics checks.

Noisy:

This armor is loud and likely to alert others to your presence. The armor's check penalty applies to Stealth checks even if you meet the required Strength score.


Armor Specialization Effects

Source Core Rulebook pg. 275 4.0
Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Chain: The armor is so flexible it can bend with a critical hit and absorb some of the blow. Reduce the damage from critical hits by either 4 + the value of the armor’s potency rune for medium armor, or 6 + the value of the armor’s potency rune for heavy armor. This can’t reduce the damage to less than the damage rolled for the hit before doubling for a critical hit.

Specific Magic Armor

Moonlit Chain