Aberration Kinship
|
|
Ancestry Guide
|
Common
|
Fleshwarp
| 1 |
—
|
Your mind resonates with the inscrutable thought processes that inhuman aberrations use to communicate.
|
—
|
Acrobatic Performer
|
|
Advanced Player's Guide
|
Common
|
General, Skill
| 1 |
trained in Acrobatics
|
Use Acrobatics to Perform.
|
—
|
Acute Vision
|
|
Core Rulebook
|
Common
|
Barbarian
| 1 |
—
|
Your senses improve when you are raging.
|
—
|
Adapted Cantrip
|
|
Core Rulebook
|
Common
|
Human
| 1 |
spellcasting class feature
|
Through study of multiple magical traditions, you’ve altered a spell to suit your spellcasting style.
|
—
|
Adaptive Vision
|
|
Guns & Gears
|
Uncommon
|
Dwarf
| 1 |
—
|
After years of using black powder weaponry in dimly lit spaces, you've become accustomed to dazzling flashes of light and sudden shifts in illumination.
|
—
|
Additional Lore
|
|
Core Rulebook
|
Common
|
General, Skill
| 1 |
trained in Lore
|
Become trained in another Lore subcategory.
|
—
|
Adhyabhau
|
|
Ancestry Guide
|
Common
|
Dhampir, Lineage
| 1 |
—
|
You descend from the rare psychic vampires known as vetalaranas.
|
—
|
Adopted Ancestry
|
|
Core Rulebook
|
Common
|
General
| 1 |
—
|
Gain access to ancestry feats from another ancestry.
|
—
|
Adrenaline Rush
|
|
Advanced Player's Guide
|
Common
|
Barbarian, Rage
| 1 |
—
|
In the heat of battle, you are capable of amazing feats of strength.
|
—
|
Adroit Manipulation
|
|
Character Guide
|
Uncommon
|
Halfling
| 1 |
—
|
You’ve fiddled with knots, locks, and blacksmith’s puzzles since you were a child to give your hands something to do.
|
—
|
Advanced Weaponry
|
|
Secrets of Magic
|
Common
|
Evolution, Summoner
| 1 |
—
|
Your eidolon's attack evolves.
|
—
|
Ageless Spirit
|
|
Ancestry Guide
|
Common
|
Leshy
| 1 |
—
|
You remember more about your previous incarnations than most leshys.
|
—
|
Alchemical Crafting
|
|
Core Rulebook
|
Common
|
General, Skill
| 1 |
trained in Crafting
|
Craft alchemical items.
|
—
|
Alchemical Familiar
|
|
Core Rulebook
|
Common
|
Alchemist
| 1 |
—
|
You have used alchemy to create life, a simple creature formed from alchemical materials, reagents, and a bit of your own blood.
|
—
|
Alchemical Savant
|
|
Core Rulebook
|
Common
|
Alchemist
| 1 |
trained in Crafting
|
You can identify alchemical items quickly.
|
—
|
Alchemical Scholar
|
|
Character Guide
|
Common
|
Hobgoblin
| 1 |
—
|
You learn formulas more easily.
|
—
|
Alghollthu Bound
|
|
Absalom, City of Lost Omens
|
Common
|
Azarketi
| 1 |
—
|
Although you may not even be aware, the alghollthus your ancestors once served maintain a stranglehold on the deepest, tethered parts of your mind.
|
—
|
All of the Animal
|
|
Pathfinder #175
|
Uncommon
|
General, Skill
| 1 |
trained in Survival
|
You know how to make the best and most efficient use of a hunted animal's carcass.
|
Quest for the Frozen Flame
|
Anadi Lore
|
|
The Mwangi Expanse
|
Common
|
Anadi
| 1 |
—
|
You've learned how to provide for your community, be it through hard-earned sustenance or useful crafts.
|
—
|
Ancestral Blood Magic
|
|
Advanced Player's Guide
|
Common
|
Sorcerer
| 1 |
—
|
The magic of your bloodline mixes with that of your ancestry.
|
—
|
Ancestral Insight
|
|
Ancestry Guide
|
Common
|
Azarketi
| 1 |
—
|
You have extensive knowledge of your ancestors' ancient origins.
|
—
|
Ancestral Linguistics
|
|
Advanced Player's Guide
|
Common
|
Elf
| 1 |
at least 100 years old
|
Over your extensive lifespan, you've studied many languages.
|
—
|
Ancestral Longevity
|
|
Core Rulebook
|
Common
|
Elf
| 1 |
at least 100 years old
|
You have accumulated a vast array of lived knowledge over the years.
|
—
|
Android Lore
|
|
Ancestry Guide
|
Common
|
Android
| 1 |
—
|
You have a keen interest in the origins of your people.
|
—
|
Angelkin
|
|
Advanced Player's Guide
|
Common
|
Aasimar, Lineage
| 1 |
—
|
You descend from an angel—a winged messenger from Nirvana or one of the other celestial realms—which gives you a knack for cultures and languages.
|
—
|
Animal Accomplice
|
|
Core Rulebook
|
Common
|
Gnome
| 1 |
—
|
You build a rapport with an animal, which becomes magically bonded to you.
|
—
|
Animal Companion
|
|
Core Rulebook
|
Common
|
Druid, Ranger
| 1 |
[Druid] animal order
|
You gain the service of a young animal companion that travels with you.
|
—
|
Animal Senses
|
|
Ancestry Guide
|
Common
|
Beastkin
| 1 |
—
|
You gain one of the following senses available to your inherent animal: darkvision, low-light vision, or scent (imprecise) 30 feet.
|
—
|
Aquatic Eyes
|
|
Ancestry Guide
|
Common
|
Undine
| 1 |
—
|
As your connection to water grows, you can see more easily in places with less light, such as the depths of the ocean.
|
—
|
Arcane Communication
|
|
Guns & Gears
|
Common
|
Automaton
| 1 |
—
|
You can deliver silent messages.
|
—
|
Arcane Eye
|
|
Guns & Gears
|
Common
|
Automaton
| 1 |
low-light vision
|
Your eye has been magically enhanced to pierce darkness.
|
—
|
Arcane Fists
|
|
Secrets of Magic
|
Common
|
Magus
| 1 |
—
|
Your physical training encompasses unarmed combat forms.
|
—
|
Arcane Sense
|
|
Core Rulebook
|
Common
|
General, Skill
| 1 |
trained in Arcana
|
Cast detect magic at will as an arcane innate spell.
|
—
|
Arcane Tattoos
|
|
Character Guide
|
Uncommon
|
Human
| 1 |
—
|
You have tattoos on your body corresponding to one of the ancient Thassilonian schools of magic.
|
—
|
Armor Assist
|
|
Advanced Player's Guide
|
Common
|
General, Skill
| 1 |
trained in Athletics or Warfare Lore
|
Don armor more quickly.
|
—
|
Armor Proficiency
|
|
Core Rulebook
|
Common
|
General
| 1 |
—
|
Become trained in a type of armor.
|
—
|
As in Life, So in Death
|
|
Book of the Dead
|
Common
|
Skeleton
| 1 |
—
|
Specific memories of your old life are hard to hold onto, but you know things without remembering why.
|
—
|
Assurance
|
|
Core Rulebook
|
Common
|
Fortune, General, Skill
| 1 |
trained in at least one skill
|
Receive a fixed result on a skill check.
|
—
|
Automaton Armament
|
|
Guns & Gears
|
Common
|
Automaton
| 1 |
—
|
You've been provided a body part designed for combat.
|
—
|
Automaton Lore
|
|
Guns & Gears
|
Common
|
Automaton
| 1 |
—
|
You have come to better understand the process that made your body and the magic that powers it.
|
—
|
Avenge in Glory
|
|
Character Guide
|
Uncommon
|
Dwarf
| 1 |
—
|
You honor your ally’s life, gaining temporary Hit Points equal to your level for 1 minute.
|
—
|
Axiomatic Lore
|
|
Ancestry Guide
|
Common
|
Aphorite
| 1 |
—
|
You possess a strong understanding of process among mortals and lawful outsiders alike.
|
—
|
Azarketi Lore
|
|
Absalom, City of Lost Omens
|
Common
|
Azarketi
| 1 |
—
|
You have learned the history and origins of your people and how to connect to both your land and sea heritage.
|
—
|
Azarketi Weapon Familiarity
|
|
Absalom, City of Lost Omens
|
Common
|
Azarketi
| 1 |
—
|
You are familiar with weapons that excel underwater.
|
—
|
Bardic Lore
|
|
Core Rulebook
|
Common
|
Bard
| 1 |
enigma muse
|
Your studies make you informed on every subject.
|
—
|
Bargain Hunter
|
|
Core Rulebook
|
Common
|
General, Skill
| 1 |
trained in Diplomacy
|
Earn Income by searching for deals.
|
—
|
Battle Medicine
|
|
Core Rulebook
|
Common
|
General, Healing, Manipulate, Skill
| 1 |
trained in Medicine
|
Heal yourself or an ally in battle.
|
—
|
Beast Trainer
|
|
Advanced Player's Guide
|
Common
|
Orc
| 1 |
—
|
You have an impressive innate ability to tame and command ferocious beasts.
|
—
|
Beastbrood
|
|
Ancestry Guide
|
Common
|
Lineage, Tiefling
| 1 |
—
|
One of your ancestors was a rakshasa, the corrupt and aristocratic reincarnated souls that call Golarion home.
|
—
|
Blast Lock
|
|
Guns & Gears
|
Common
|
Attack, Gunslinger
| 1 |
—
|
Sometimes taking the shortest distance between two points involves removing an obstacle or two.
|
—
|
Blessed Blood
|
|
Gods & Magic
|
Common
|
Sorcerer
| 1 |
bloodline that grants divine spells; you follow a deity
|
Your deity’s blessings manifest in your blood-borne power
|
—
|
Bon Mot
|
|
Advanced Player's Guide
|
Common
|
Auditory, Concentrate, Emotion, General, Linguistic, Mental, Skill
| 1 |
trained in Diplomacy
|
Distract a foe with a witty quip.
|
—
|
Bone Magic
|
|
Ancestry Guide
|
Common
|
Lizardfolk
| 1 |
—
|
Your connection to your iruxi ancestors manifests as a simple primal spell that you cast using a fragment of an ancestor's bones.
|
—
|
Bouncy Goblin
|
|
Character Guide
|
Common
|
Goblin
| 1 |
Unbreakable Goblin heritage
|
You have a particular elasticity that makes it easy for you to bounce and squish.
|
—
|
Breath Control
|
|
Core Rulebook
|
Common
|
General
| 1 |
—
|
Hold your breath longer and gain benefits against inhaled threats.
|
—
|
Brightsoul
|
|
Ancestry Guide
|
Common
|
Ifrit, Lineage
| 1 |
—
|
The fire inside you asserts itself as beaming, radiant light.
|
—
|
Brine May
|
|
Advanced Player's Guide
|
Common
|
Changeling, Lineage
| 1 |
—
|
Your mother was a sea hag, granting you one sea-green or blue eye.
|
—
|
Brinesoul
|
|
Ancestry Guide
|
Common
|
Lineage, Undine
| 1 |
—
|
Your elemental ancestor's legacy asserts itself as brackish water, like the seawater of the ocean.
|
—
|
Buckler Expertise
|
|
Advanced Player's Guide
|
Common
|
Swashbuckler
| 1 |
—
|
You've learned a flexible way to position your buckler to provide more protection.
|
—
|
Built-In Tools
|
|
Guns & Gears
|
Common
|
Inventor, Modification
| 1 |
—
|
You've built tools into your innovation so you can access and use them easily.
|
—
|
Burn It!
|
|
Core Rulebook
|
Common
|
Goblin
| 1 |
—
|
Fire fascinates you.
|
—
|
Burrow Elocutionist
|
|
Core Rulebook
|
Common
|
Gnome
| 1 |
—
|
You recognize the chittering of ground creatures as its own peculiar language.
|
—
|
Cackle
|
|
Advanced Player's Guide
|
Common
|
Witch
| 1 |
—
|
You can extend one of your spells with a quick burst of laughter.
|
—
|
Callow May
|
|
Advanced Player's Guide
|
Common
|
Changeling, Lineage
| 1 |
—
|
You are among the most common of changelings—those born to green hags—and a vibrant green eye signifies that parentage.
|
—
|
Canny Acumen
|
|
Core Rulebook
|
Common
|
General
| 1 |
—
|
Become an expert in a saving throw or Perception.
|
—
|
Cantorian Reinforcement
|
|
Ancestry Guide
|
Common
|
Hobgoblin
| 1 |
—
|
The life energy that helped create the first hobgoblins is particularly potent in you, protecting you from ongoing maladies.
|
—
|
Cat Fall
|
|
Core Rulebook
|
Common
|
General, Skill
| 1 |
trained in Acrobatics
|
Treat falls as shorter than they are.
|
—
|
Cat Nap
|
|
Ancestry Guide
|
Common
|
Catfolk, Concentrate, Exploration
| 1 |
—
|
You can briefly sleep to regain your energy quickly.
|
—
|
Catch the Details
|
|
The Mwangi Expanse
|
Common
|
Goloma
| 1 |
—
|
You are quick at recognizing broad details about people and things around you.
|
—
|
Catfolk Dance
|
|
Ancestry Guide
|
Common
|
Catfolk
| 1 |
—
|
You have a habit of always being in the way when other creatures attempt to move.
|
—
|
Catfolk Lore
|
|
Advanced Player's Guide
|
Common
|
Catfolk
| 1 |
—
|
Growing up among catfolk has taught you the traditional values of freedom to travel, stewardship of the land, and quick reactions when your curiosity lands you in trouble.
|
—
|
Catfolk Weapon Familiarity
|
|
Advanced Player's Guide
|
Common
|
Catfolk
| 1 |
—
|
You favor weapons that you can use with quick, darting slashes like a cat's claws.
|
—
|
Cat's Luck
|
|
Advanced Player's Guide
|
Common
|
Catfolk, Fortune
| 1 |
—
|
You instinctively twist away from danger.
|
—
|
Cauldron
|
|
Advanced Player's Guide
|
Common
|
Witch
| 1 |
—
|
You can use the Craft activity to create oils and potions.
|
—
|
Cel Rau
|
|
Ancestry Guide
|
Common
|
Dhampir, Lineage
| 1 |
—
|
You are a cel rau, child of a strigoi, one of the first vampires to walk Golarion.
|
—
|
Celestial Eyes
|
|
Advanced Player's Guide
|
Common
|
Aasimar
| 1 |
low-light vision
|
You can see through darkness.
|
—
|
Celestial Lore
|
|
Advanced Player's Guide
|
Common
|
Aasimar
| 1 |
—
|
You were raised with an aasimar or celestial relative, or you've devoted yourself to researching the secrets of the celestial realms.
|
—
|
Ceremony of Protection
|
|
The Mwangi Expanse
|
Common
|
Conrasu, Manipulate
| 1 |
—
|
You manipulate your exoskeleton to overlap itself.
|
—
|
Ceremony of the Evened Hand
|
|
The Mwangi Expanse
|
Common
|
Conrasu
| 1 |
—
|
You have cultivated your exoskeleton's form for close combat, using knots, whorls, and reinforced branches.
|
—
|
Chance Death
|
|
Ancestry Guide
|
Common
|
Duskwalker, Fortune
| 1 |
—
|
Your previous life ended due to sheer poor luck, struck by lightning or choking on a fish bone.
|
—
|
Changeling Lore
|
|
Advanced Player's Guide
|
Common
|
Changeling
| 1 |
—
|
All too aware of your true nature, you’ve studied hags and their powers.
|
—
|
Charlatan
|
|
Gods & Magic
|
Common
|
General, Skill
| 1 |
trained in Deception
|
You’ve learned to mimic the abilities of spellcasters by studying their flourishes and words
|
—
|
Charming Liar
|
|
Core Rulebook
|
Common
|
General, Skill
| 1 |
trained in Deception
|
Improve a target's attitude with your lies.
|
—
|
Cheek Pouches
|
|
Advanced Player's Guide
|
Common
|
Ratfolk
| 1 |
—
|
Your cheeks are stretchy, and you can store up to four items of light Bulk or less in these cheek pouches.
|
—
|
Cindersoul
|
|
Ancestry Guide
|
Common
|
Ifrit, Lineage
| 1 |
—
|
The fire of your elemental ancestor manifests like dying embers of a blaze, and your inner charcoal helps staunch bleeding, purify simple poisons, and absorb acid.
|
—
|
City Scavenger
|
|
Core Rulebook
|
Common
|
Goblin
| 1 |
—
|
You know that the greatest treasures often look like refuse, and you scoff at those who throw away perfectly good scraps.
|
—
|
Clan Pistol
|
|
Guns & Gears
|
Uncommon
|
Dwarf
| 1 |
—
|
Raised in the ancient halls of Dongun Hold or the surrounding region, you display your lineage with a clan pistol, rather than a clan dagger.
|
—
|
Clan's Edge
|
|
Character Guide
|
Common
|
Dwarf
| 1 |
trained in clan daggers
|
By moving your clan dagger with rapid precision, you can protect yourself more effectively.
|
—
|
Cleansing Subroutine
|
|
Ancestry Guide
|
Common
|
Android
| 1 |
—
|
Your nanites help purge your body of harmful chemicals and toxins.
|
—
|
Collapse
|
|
Book of the Dead
|
Common
|
Skeleton
| 1 |
—
|
You collapse into a pile of bones, mitigating the worst of the damage you would have taken, and the triggering attack deals only the amount it would deal on a hit (typically full damage instead of double damage).
|
—
|
Combat Assessment
|
|
Advanced Player's Guide
|
Common
|
Fighter
| 1 |
—
|
You make a telegraphed attack to learn about your foe.
|
—
|
Combat Climber
|
|
Core Rulebook
|
Common
|
General, Skill
| 1 |
trained in Athletics
|
Fight more effectively as you Climb.
|
—
|
Concealing Legerdemain
|
|
Advanced Player's Guide
|
Common
|
General, Skill
| 1 |
trained in Thievery
|
Conceal an Object using Thievery instead of Stealth.
|
—
|
Conrasu Lore
|
|
The Mwangi Expanse
|
Common
|
Conrasu
| 1 |
—
|
You have learned about your history and your people from shapers.
|
—
|
Conrasu Weapon Familiarity
|
|
The Mwangi Expanse
|
Common
|
Conrasu
| 1 |
—
|
You have taken it upon yourself to learn the ways of combat to aid with your tasks, perhaps in a role as a corrector.
|
—
|
Consult the Stars
|
|
Ancestry Guide
|
Common
|
Lizardfolk
| 1 |
—
|
You find wisdom in the movements of the heavens.
|
—
|
Cooperative Nature
|
|
Core Rulebook
|
Common
|
Human
| 1 |
—
|
The short human life span lends perspective and has taught you from a young age to set aside differences and work with others to achieve greatness.
|
—
|
Corgi Mount
|
|
Ancestry Guide
|
Common
|
Sprite
| 1 |
—
|
The smallest of fey have ridden corgis as mounts since time immemorial, leading to a pattern on corgis' backs called a “faerie saddle.
|
—
|
Counterspell
|
|
Advanced Player's Guide
|
Common
|
Abjuration, Arcane, Sorcerer, Witch, Wizard
| 1 |
—
|
When a foe Casts a Spell and you can see its manifestations, you can use your own magic to disrupt it.
|
—
|
Courteous Comeback
|
|
Character Guide
|
Uncommon
|
Fortune, Human
| 1 |
—
|
You grew up in the proud Padishah Empire, where even insults have a certain poetic wit.
|
—
|
Courtly Graces
|
|
Core Rulebook
|
Common
|
General, Skill
| 1 |
trained in Society
|
Use Society to get along in noble society.
|
—
|
Cover Fire
|
|
Guns & Gears
|
Common
|
Gunslinger
| 1 |
—
|
You lay down suppressive fire to protect allies by forcing foes to take cover from your wild attacks.
|
—
|
Crafter's Appraisal
|
|
Advanced Player's Guide
|
Common
|
General, Skill
| 1 |
trained in Crafting
|
Use Crafting to identify magic items.
|
—
|
Crane Stance
|
|
Core Rulebook
|
Common
|
Monk, Stance
| 1 |
—
|
You enter the stance of a crane, holding your arms in an imitation of a crane’s wings.
|
—
|
Creative Prodigy
|
|
Ancestry Guide
|
Common
|
Ganzi
| 1 |
—
|
You have a powerful creative drive, useful for prevarication and performance.
|
—
|
Cringe
|
|
Advanced Player's Guide
|
Common
|
Emotion, Kobold, Mental, Visual
| 1 |
—
|
With pitiful posturing, you cause your foe to pull back a deadly attack.
|
—
|
Critter Shape
|
|
Ancestry Guide
|
Common
|
Beastkin
| 1 |
—
|
Once per hour, you can use Change Shape to enter a critter shape.
|
—
|
Crossbow Ace
|
|
Core Rulebook
|
Common
|
Ranger
| 1 |
—
|
You have a deep understanding of the crossbow.
|
—
|
Crossbow Crack Shot
|
|
Guns & Gears
|
Common
|
Gunslinger
| 1 |
—
|
You have a deep understanding of the crossbow.
|
—
|
Crunch
|
|
The Mwangi Expanse
|
Common
|
Gnoll
| 1 |
—
|
Your jaws can crush bone and bite through armor.
|
—
|
Cynical
|
|
Absalom, City of Lost Omens
|
Common
|
Azarketi
| 1 |
—
|
You've been approached with suspicion and distrust throughout your life and return these sentiments back to the strangers you encounter.
|
—
|
Dangerous Sorcery
|
|
Core Rulebook
|
Common
|
Sorcerer
| 1 |
—
|
Your legacy grants you great destructive power.
|
—
|
Deadly Simplicity
|
|
Core Rulebook
|
Common
|
Cleric
| 1 |
deity with a simple or unarmed attack favored weapon, trained with your deity's favored weapon
|
Your deity’s weapon is especially powerful in your hands.
|
—
|
Deceptive Worship
|
|
Advanced Player's Guide
|
Common
|
General, Skill
| 1 |
trained in Occultism
|
Pass yourself off as a member of a religion.
|
—
|
Deepvision
|
|
Ancestry Guide
|
Common
|
Fleshwarp
| 1 |
—
|
Your vision is suited for night or the underground.
|
—
|
Deity's Domain
|
|
Core Rulebook
|
Common
|
Champion
| 1 |
—
|
You embody an aspect of your deity.
|
—
|
Deliberate Death
|
|
Ancestry Guide
|
Common
|
Duskwalker
| 1 |
—
|
Once, you died because someone—murderer or monster, soldier or executioner— chose to strike you down.
|
—
|
Demonbane Warrior
|
|
The Mwangi Expanse
|
Common
|
Elf
| 1 |
—
|
You gain a +1 circumstance bonus to damage with weapons and unarmed attacks against demons.
|
—
|
Desperate Prayer
|
|
Advanced Player's Guide
|
Common
|
Champion
| 1 |
—
|
You call out to your deity in a plea for their aid.
|
—
|
Devil's Advocate
|
|
Character Guide
|
Uncommon
|
Human
| 1 |
—
|
You know more about the habits of devils than is entirely safe.
|
—
|
Diehard
|
|
Core Rulebook
|
Common
|
General
| 1 |
—
|
Die at dying 5, rather than dying 4.
|
—
|
Different Worlds
|
|
Pathfinder #147
|
Uncommon
|
General
| 1 |
ability to select ancestry feats from multiple ancestries
|
Create a second identity for yourself with a different name, history, and background.
|
Age of Ashes
|
Dig Quickly
|
|
Pathfinder #153
|
Common
|
Manipulate, Shoony
| 1 |
—
|
Your hands work as effectively as shovels when you need to dig a quick hole.
|
—
|
Disarming Flair
|
|
Advanced Player's Guide
|
Common
|
Swashbuckler
| 1 |
—
|
It's harder for your foes to regain their grip when you knock their weapon partially out of their hands.
|
—
|
Distracting Shadows
|
|
Core Rulebook
|
Common
|
Halfling
| 1 |
—
|
You have learned to remain hidden by using larger folk as a distraction to avoid drawing attention to yourself.
|
—
|
Domain Initiate
|
|
Core Rulebook
|
Common
|
Cleric
| 1 |
—
|
Your deity bestows a special spell related to their powers.
|
—
|
Dongun Education
|
|
Guns & Gears
|
Uncommon
|
Dwarf
| 1 |
—
|
You're knowledgeable in trades that are important to your people's survival and commercial interests.
|
—
|
Double Slice
|
|
Core Rulebook
|
Common
|
Fighter
| 1 |
—
|
You lash out at your foe with both weapons.
|
—
|
Draconic Arrogance
|
|
Advanced Player's Guide
|
Common
|
Barbarian, Rage
| 1 |
dragon instinct
|
Few can sway you from your goals while the fury of combat fills you.
|
—
|
Draconic Sycophant
|
|
Ancestry Guide
|
Common
|
Kobold
| 1 |
—
|
You have an affect that dragonkind find unusually pleasing—and when that fails, you know when to duck.
|
—
|
Dragon Spit
|
|
Character Guide
|
Common
|
Human
| 1 |
Tian-Dan ethnicity
|
Many Tian-Dan claim to have dragon blood in their veins, and in your case, this is true—you can spit energy, and you might have an especially visible sign of your draconic heritage.
|
—
|
Dragon Stance
|
|
Core Rulebook
|
Common
|
Monk, Stance
| 1 |
—
|
You enter the stance of a dragon and make powerful leg strikes like a lashing dragon’s tail.
|
—
|
Dragon's Presence
|
|
Advanced Player's Guide
|
Common
|
Kobold
| 1 |
—
|
As a member of dragonkind, you project unflappable confidence
|
—
|
Dream May
|
|
Advanced Player's Guide
|
Common
|
Changeling, Lineage
| 1 |
—
|
You are the child of a night hag, making one of your eyes violet or even black.
|
—
|
Dual Studies
|
|
Secrets of Magic
|
Common
|
Summoner
| 1 |
—
|
You and your eidolon have some skills you practice on your own.
|
—
|
Dualborn
|
|
Ancestry Guide
|
Common
|
Lineage, Suli
| 1 |
—
|
Your suli heritage can be traced back to two geniekin ancestors of opposing elements, or to an elemental ancestor that embodied two combined elements.
|
—
|
Dual-Weapon Reload (Gunslinger)
|
|
Guns & Gears
|
Common
|
Gunslinger
| 1 |
—
|
You carry your ammunition in a way that allows you to reload while holding two weapons.
|
—
|
Dubious Knowledge
|
|
Core Rulebook
|
Common
|
General, Skill
| 1 |
trained in a skill with the Recall Knowledge action
|
Learn true and erroneous knowledge on failed check.
|
—
|
Dueling Parry (Swashbuckler)
|
|
Advanced Player's Guide
|
Common
|
Swashbuckler
| 1 |
—
|
You can parry attacks against you with your weapon.
|
—
|
Duskwalker Lore
|
|
Advanced Player's Guide
|
Common
|
Duskwalker
| 1 |
—
|
You either found another duskwalker who taught you the secrets of your kind, or you managed to research your unusual heritage.
|
—
|
Dustsoul
|
|
Ancestry Guide
|
Common
|
Lineage, Oread
| 1 |
—
|
Your earth elemental ancestor's influence manifests in you as dust and dirt, like the soil of a field or the hot desert sands.
|
—
|
Dwarven Doughtiness
|
|
Advanced Player's Guide
|
Common
|
Dwarf
| 1 |
—
|
You are either naturally calm and collected in the face of imminent danger, or you are very good at faking it.
|
—
|
Dwarven Lore
|
|
Core Rulebook
|
Common
|
Dwarf
| 1 |
—
|
You eagerly absorbed the old stories and traditions of your ancestors, your gods, and your people.
|
—
|
Dwarven Weapon Familiarity
|
|
Core Rulebook
|
Common
|
Dwarf
| 1 |
—
|
Your kin have instilled in you an affinity for hard-hitting weapons, and you prefer these to more elegant arms.
|
—
|
Earned Glory
|
|
Advanced Player's Guide
|
Common
|
Half-Elf
| 1 |
—
|
Elves are often skeptical of their half-elven kin, and you are experienced at telling stories of your accomplishments to gain their respect.
|
—
|
Eidetic Ear
|
|
The Mwangi Expanse
|
Common
|
Shisk
| 1 |
—
|
You have an amazing memory for sound.
|
—
|
Elemental Assault
|
|
Ancestry Guide
|
Common
|
Arcane, Concentrate, Evocation, Suli
| 1 |
—
|
You shroud your arms and held weapons in elemental magic.
|
—
|
Elemental Embellish
|
|
Ancestry Guide
|
Common
|
Suli
| 1 |
—
|
You can summon a harmless but impressive elemental display.
|
—
|
Elemental Eyes
|
|
Ancestry Guide
|
Common
|
Ifrit, Oread, Suli, Sylph, Undine
| 1 |
low-light vision
|
You can see in the darkness as easily as an elemental.
|
—
|
Elemental Lore
|
|
Ancestry Guide
|
Common
|
Ifrit, Oread, Suli, Sylph, Undine
| 1 |
—
|
You've devoted yourself to researching the secrets of the Inner Sphere.
|
—
|
Elemental Trade
|
|
Ancestry Guide
|
Common
|
Oread
| 1 |
—
|
You have a strong connection with stone and metal.
|
—
|
Elemental Wrath
|
|
Character Guide
|
Common
|
Elf
| 1 |
—
|
You are so attuned to the land that you can call forth a bolt of energy from your surroundings.
|
—
|
Elf Atavism
|
|
Core Rulebook
|
Common
|
Half-Elf
| 1 |
—
|
Your elven blood runs particularly strong, granting you features far more elven than those of a typical half-elf.
|
—
|
Elven Aloofness
|
|
Advanced Player's Guide
|
Common
|
Elf
| 1 |
—
|
As much as you might care for them, you've come to terms with the ephemeral nature of non-elves, and it makes their threats feel less troublesome.
|
—
|
Elven Lore
|
|
Core Rulebook
|
Common
|
Elf
| 1 |
—
|
You’ve studied in traditional elven arts, learning about arcane magic and the world around you.
|
—
|
Elven Verve
|
|
Character Guide
|
Common
|
Elf
| 1 |
—
|
While all elves are immune to the paralyzing touch of ghouls, you can shake off flesh-numbing magic of all kinds.
|
—
|
Elven Weapon Familiarity
|
|
Core Rulebook
|
Common
|
Elf
| 1 |
—
|
You favor bows and other elegant weapons.
|
—
|
Emberkin
|
|
Ancestry Guide
|
Common
|
Aasimar, Lineage
| 1 |
—
|
A peri's roaring spirit burns in your soul.
|
—
|
Ember's Eyes
|
|
Ancestry Guide
|
Common
|
Ifrit
| 1 |
—
|
Your eyes blaze with inner flame.
|
—
|
Emotionless
|
|
Ancestry Guide
|
Common
|
Android
| 1 |
—
|
Your malfunctioning emotional processors make it difficult for you to feel strong emotions.
|
—
|
Empathetic Plea
|
|
Advanced Player's Guide
|
Common
|
Auditory, Emotion, Gnome, Mental, Visual
| 1 |
trained in Diplomacy
|
The way you cringe or use those puppydog eyes you've been practicing elicits an empathetic response in the attacker.
|
—
|
Energy Beam
|
|
Guns & Gears
|
Common
|
Automaton
| 1 |
—
|
You can channel your core's power through the magical gem that serves as your eye.
|
—
|
Energy Heart
|
|
Secrets of Magic
|
Common
|
Evolution, Summoner
| 1 |
—
|
Your eidolon's heart beats with energy.
|
—
|
Eschew Materials
|
|
Core Rulebook
|
Common
|
Wizard
| 1 |
—
|
You can use clever workarounds to replicate the arcane essence of certain materials.
|
—
|
Esteemed Visitor
|
|
Pathfinder #153
|
Common
|
Shoony
| 1 |
—
|
Your polite manners and natural ability to comfort others make it easy for you to break down cultural barriers and earn strangers’ trust.
|
—
|
Evanescent Wings
|
|
Ancestry Guide
|
Common
|
Sprite
| 1 |
—
|
You've manifested wings that can flutter for brief spurts.
|
—
|
Everstand Stance
|
|
Character Guide
|
Uncommon
|
Champion, Fighter, Stance
| 1 |
—
|
You brace your shield with both hands, enhancing its potential for both offense and defense.
|
—
|
Exacting Strike
|
|
Core Rulebook
|
Common
|
Fighter, Press
| 1 |
—
|
You make a controlled attack, fully accounting for your momentum.
|
—
|
Expanded Senses
|
|
Secrets of Magic
|
Common
|
Evolution, Summoner
| 1 |
—
|
Your eidolon evolves more acute senses.
|
—
|
Experienced Professional
|
|
Core Rulebook
|
Common
|
General, Skill
| 1 |
trained in Lore
|
Prevent critical failures when Earning Income.
|
—
|
Experienced Smuggler
|
|
Core Rulebook
|
Common
|
General, Skill
| 1 |
trained in Stealth
|
Conceal items from observers more effectively.
|
—
|
Experienced Tracker
|
|
Core Rulebook
|
Common
|
General, Skill
| 1 |
trained in Survival
|
Track at your full Speed at a –5 penalty.
|
—
|
Explosive Leap
|
|
Guns & Gears
|
Common
|
Fire, Inventor, Move, Unstable
| 1 |
—
|
You aim an explosion from your innovation downward to launch yourself into the air.
|
—
|
Explosive Savant
|
|
Guns & Gears
|
Uncommon
|
Dwarf
| 1 |
—
|
A lifetime wielding firearms and explosive ordinance amid the chaos of battle has granted you great skill with volatile weapons.
|
—
|
Express Rider
|
|
Advanced Player's Guide
|
Common
|
Exploration, General, Move, Skill
| 1 |
trained in Nature
|
Increase your mount’s travel speed.
|
—
|
Extend Boost
|
|
Secrets of Magic
|
Common
|
Summoner
| 1 |
—
|
You can increase the duration of your eidolon's boosts.
|
—
|
Extra Squishy
|
|
Advanced Player's Guide
|
Common
|
Goblin
| 1 |
Unbreakable Goblin heritage
|
Your rubbery physique makes it easier for you to wedge yourself into tight spaces and more difficult for your enemies to dislodge you.
|
—
|
Eye for Numbers
|
|
Advanced Player's Guide
|
Common
|
General, Skill
| 1 |
trained in Society
|
+2 to Decipher Writing about math and count items quickly.
|
—
|
Eye for Treasure
|
|
Advanced Player's Guide
|
Common
|
Dwarf
| 1 |
—
|
You know good artisanship when you see it and can wax poetic about crafting techniques and forms.
|
—
|
Eyes of the Night
|
|
Advanced Player's Guide
|
Common
|
Dhampir
| 1 |
low-light vision
|
You can see in the darkness as easily as a true vampire.
|
—
|
False Faith
|
—
|
Pathfinder #148
|
Common
|
Cleric
| 1 |
worshipper of Droskar
|
Droskar knows you may need to disguise yourself in societies that oppose your faith.
|
—
|
Familiar
|
|
Secrets of Magic
|
Common
|
Magus, Sorcerer, Wizard
| 1 |
—
|
An animal serves you and assists your spellcasting.
|
—
|
Fang Sharpener
|
|
Character Guide
|
Common
|
Goblin
| 1 |
Irongut Goblin heritage or Razortooth Goblin heritage
|
You have filed your teeth into jagged points and have an unusually powerful jaw, making your mouth a dangerous weapon.
|
—
|
Fangs
|
|
Advanced Player's Guide
|
Common
|
Dhampir
| 1 |
—
|
Your incisors have grown into true fangs: long, sharp, and well-suited to drawing blood.
|
—
|
Far Lobber
|
|
Core Rulebook
|
Common
|
Alchemist
| 1 |
—
|
You’ve learned how to throw a longer distance.
|
—
|
Fascinating Performance
|
|
Core Rulebook
|
Common
|
General, Skill
| 1 |
trained in Performance
|
Perform to fascinate observers.
|
—
|
Fast Recovery
|
|
Core Rulebook
|
Common
|
General
| 1 |
Constitution 14
|
Regain more HP from rest, recover faster from disease and poisons.
|
—
|
Feather Step
|
|
Core Rulebook
|
Common
|
General
| 1 |
|