Rules Index | GM Screen | Player's Guide


Chapter 8: Playing the Game / Rules Overview

Effects

Source Player Core pg. 398 2.0
An effect is the rules term for anything that occurs in the game world. Effects might have limited range (page 426), and you may need to designate targets (page 426) or create areas (page 426) for your effects. Areas include bursts from a single point, cones blasting out from you, emanations surrounding you or another creature, or straight lines.

Effects that last for a period of time list a duration (page 426). These can last a set increment of time, or can end if certain requirements are met. Many effects apply conditions (page 442), which measure advantages or impediments like being blinded, frightened, or invisible.