Fish From The Fall's Edge [reaction] Feat 10Divine Exemplar Healing Vitality Source War of Immortals pg. 38Frequency once per day
Trigger A living creature within 30 feet would die.
Requirements Your divine spark is empowering one of your ikons.
Seeing your ally fall, you let out a cry, sending your divine spark to them temporarily to keep them from tumbling down the River of Souls. You prevent the triggering creature from dying and restore 5d8 Hit Points to them. The ally is invigorated by the touch of your divine power, gaining a +1 status bonus to their saving throws and AC for 1 round. Your divine spark remains with your ally, preventing you from gaining any of your ikons’ immanence effects until the start of your next turn, when it returns to an ikon of your choice.
Traits
Divine: This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.
A creature with this trait is primarily constituted of or has a strong connection to divine magic.
Healing: A healing effect restores a creature’s body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.
Vitality: Effects with this trait heal living creatures with energy from the Forge of Creation, deal vitality energy damage to undead, or manipulate vitality energy.
These planes are awash with life energy. Colors are brighter, fires are hotter, noises are louder, and sensations are more intense. At the end of each round, an undead creature takes at least minor vitality environmental damage. In the strongest areas of a vitality plane, they could take moderate or even major vitality damage instead. While this might seem safe for living creatures, vitality planes present a different danger. Living creatures regain an amount of HP each round equal to the environmental damage undead take in the same area. If this would bring the living creature above their maximum HP, any excess becomes temporary HP. Unlike normal, these temporary HP combine with each other, and they last until the creature leaves the plane. If a creature’s temporary HP from a vitality plane ever exceeds its maximum HP, it explodes in a burst of overloaded vitality energy, spreading across the area to birth new souls.