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Stag Lord Bandit

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 16
Unspecific Lore: DC 14
Specific Lore: DC 11

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Stag Lord BanditCreature -1

Legacy Content

Uncommon NE Medium Human Humanoid 
Source Kingmaker Adventure Path pg. 177
Human bandit
Perception +4
Languages Common
Skills Athletics +2, Intimidation +2, Nature +2, Stealth +3, Survival +2
Str +2, Dex +3, Con +2, Int +0, Wis +0, Cha +0
Items lesser healing potion, 1d8 gp, composite longbow (20 arrows), longsword, silver Stag Lord amulet, studded leather
AC 13; Fort +4, Ref +5, Will +2
HP 16
Speed 25 feet
Melee [one-action] longsword +4 [-1/-6] (versatile P), Damage 1d8-2+1 slashingRanged [one-action] composite longbow +5 [+0/-5] (deadly d10, propulsive, range increment 100 feet, reload 0, volley 30 feet), Damage 1d8-2+1 piercing