Rules Index | GM Screen | Player's Guide

Chapter 1: Introduction / Character Creation

Step 6: Finish Attribute Modifiers

Source Player Core pg. 24
Now that you've made the main mechanical choices about your character, it's time to finalize their attribute modifiers. Do these two things:
  • First, make sure you've applied all the attribute boosts and attribute flaws you've noted in previous steps (from your ancestry, background, and class).
  • Then, apply four free attribute boosts to your character's attribute modifiers. Choose a different attribute modifier for each and increase that attribute modifier by 1.
Remember that each attribute boost adds 1 to the base modifier of +0, and each attribute flaw subtracts 1. You should have no attribute modifier lower than -1 or higher than +4.