Manipulate

Source Core Rulebook pg. 633 3.0
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can’t perform actions with this trait. Manipulate actions often trigger reactions.

Actions

Administer First Aid, Affix a Fulu, Affix a Talisman, Amulet's Abeyance, Collect Spirit Remnant, Conceal an Object, Craft, Craft Disharmonic Instrument, Disable a Device, Drink from the Chalice, Explode, Exploit Vulnerability, Feast on the Fallen, Fling Magic, Grab an Edge, Harvest Heartsliver, Impersonate, Interact, Manifest Eidolon, Mirror's Reflection, Overdrive, Palm an Object, Pick a Lock, Point Out, Prove Peace, Quick Alchemy, Quick Tincture, Release, Repair, Ring Bell, Steal, Stop, Take Control, Treat Disease, Treat Poison, Treat Wounds

Activities

Affix a Talisman

Feats

Accompany, Advanced First Aid, Anoint Ally, Ashen Veil, Automatic Writing, Battle Medicine, Bizarre Transformation, Bond Conservation, Boost Modulation, Call Implement, Can't Fall Here, Cast Out, Ceremony of Protection, Chromotherapy, Clockwork Celerity, Collapse Armor, Collapse Construct, Conceal Spell, Cryptic Spell, Crystal Healing, Deep Freeze, Dig Quickly, Distracting Explosion, Divine Disharmony, Eerie Proclamation, Elaborate Flourish, Electrify Armor, Emergency Medical Assistance, Exude Abyssal Corruption, Feast, Ferocious Gust, Flame Jump, Focused Juggler, Forcible Energy, Form Control, Friendly Toss, Harmonize, Helpful Tinkering, Hydraulic Maneuvers, Improvised Crafting, Instinctive Strike, Juggle, Leyline Conduit, Megavolt, Melodious Spell, Nonlethal Spell, Ostentatious Arrival, Overdrive Ally, Overwhelming Energy, Pit of Snakes, Poison Weapon, Portentous Spell, Quaking Stomp, Quick Stow (Swordmaster), Reactive Distraction, Reflexive Catch, Reloading Trick, Resuscitate, Root to Life, Searing Restoration, Share Weakness, Slayer's Blessing, Slice and Swipe, Spark Fist, Surging Might, Surprise Snare, Tamper, Target of Opportunity, Timeline-Splitting Spell, Touch Focus, Train Animal, Transpose, Treat Condition, Trick Magic Item, Turn Away Misfortune, Ubiquitous Weakness, Unlimited Potential, Unusual Composition, Widen Spell, Wild Winds Gust

Skills

Administer First Aid, Conceal an Object, Craft, Disable a Device, Impersonate, Palm an Object, Pick a Lock, Repair, Steal, Treat Disease, Treat Poison, Treat Wounds