There is a Legacy version
here.
Snarecrafter Dedication Feat 2Archetype Dedication Source Player Core 2 pg. 216 1.1Archetype SnarecrafterPrerequisites trained in
Crafting
You have studied the art of crafting
snares and laying traps, and few have shown more talent in these arts than you. You gain the
Snare Crafting feat. When you set a snare, the DC of any saving throw it requires uses the higher of your class DC or the snare's DC. If a snare normally takes 1 minute to
Craft, you can Craft it with 3 Interact actions instead.
Each day during your daily preparations, you can prepare four snares from your formula book for quick deployment (increasing to six snares if you're a master in Crafting and eight if you're legendary). Snares prepared in this way don't cost you any resources to Craft.
When you increase your proficiency rank in Crafting to expert, master, or legendary, add three additional snare formulas to your formula book. The snares must be of your level or lower.
Special Rangers can adapt snare crafting techniques to create snares from natural materials. If you are a ranger, you can use
Survival instead of Crafting for all prerequisites and functions of feats from this archetype. (This includes using Survival to Craft a snare.)
Snarecrafter Dedication Leads To...
Giant Snare,
Lightning Snares,
Plentiful Snares,
Remote Trigger,
Surprise Snare,
Trapsmith DedicationTraits
Archetype: This feat belongs to an archetype.
Dedication: Each archetype’s dedication feat represents your character’s dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can’t select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can’t retrain a dedication feat as long as you have any other feats from that archetype.