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PFS StandardSilver CrescentItem 6+

Legacy Content

Alchemical Consumable Light Lozenge 
Source Treasure Vault pg. 50 1.1
Usage held in 1 hand; Bulk
A piquant tamarind and chili-lime flavor infuses a silver crescent, which was first created to aid those battling the undead. For 1 hour, you shed cool, white light like a torch, and you gain an item bonus to saving throws against olfactory effects according to the crescent's type. While shedding this light, you can't be concealed if you're visible, and if you're invisible, you're concealed instead rather than being undetected.

Secondary Effect [two-actions] Effect A ray of light descends on a 5-foot square of your choice within 120 feet. Any creature in that space takes positive damage with a basic Reflex save and is dazzled until the end of its next turn on a failed save. This is treated as silver for the purposes of weaknesses, resistances, and the like. The silver crescent becomes inert.

PFS StandardSilver Crescent (Lesser)Item 6

Source Treasure Vault pg. 50 1.1
Price 35 gp
The bonus is +1, the DC is 20, and the ray deals 4d6 damage.

PFS StandardSilver Crescent (Moderate)Item 11

Source Treasure Vault pg. 50 1.1
Price 235 gp
The bonus is +2, the DC is 28, and the ray deals 7d6 damage.

PFS StandardSilver Crescent (Greater)Item 16

Source Treasure Vault pg. 50 1.1
Price 1,400 gp
The bonus is +3, the DC is 35, and the ray deals 9d6 damage.