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Desiak

This creature did not include a description.

Recall Knowledge - Aberration (Occultism): DC 34
Unspecific Lore: DC 32
Specific Lore: DC 29

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite DesiakCreature 9

Legacy Content

Unique LE Medium Aberration Human 
Source Pathfinder #176: Lost Mammoth Valley pg. 53
Male fleshwarp warrior
Perception +18; low-light vision
Languages Common, Hallit, Necril
Skills Acrobatics +20, Athletics +18, Intimidation +14, Stealth +16
Str +4, Dex +4, Con +3, Int +2, Wis +1, Cha +0
Items +1 breastplate, bone religious symbol (Venexus), runescribed disk
AC 29; Fort +18, Ref +20, Will +15; +1 status to all saves vs. disease and poisons
HP 155; Resistances negative 4
Attack of Opportunity [reaction]
Speed 25 feet
Melee [one-action] bone spur +22 [+17/+12], Damage 2d10+2+6 piercing plus 1d10 negativeMelee [one-action] claw +22 [+18/+14] (agile), Damage 2d8+2+6 slashingRanged [one-action] bone bolt +22 [+17/+12] (range increment 30 feet), Damage 1d10+2+6 piercing plus 1d10+2 negativeDual Assault [one-action] Frequency once per round; Effect Desiak makes either two claw Strikes or a bone spur Strike and a claw Strike. Both Strikes are against the same target and are made with his current multiple attack penalty. This counts as two attacks when calculating Desiak's multiple attack penalty.Erupt Bone Spur [one-action] Desiak forces his bones to erupt from or retract back into his flesh. While his bones protrude from his flesh, he can use a bone spur Strike. On a critical hit with a bone spur, Desiak can drain his target's vital energy to restore a number of Hit Points equal to half the damage dealt.