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There is a Legacy version here.

Spellstrike AmmunitionItem 3+

Consumable Magical 
Source GM Core pg. 256
Ammunition any; Bulk
Activate [one-action] Cast a Spell
Mystic patterns create a magic reservoir within this ammunition. You activate spellstrike ammunition by Casting a Spell on the ammunition. The spell must be of a spell rank the ammunition can hold, must take 1 or 2 actions to cast, and must be able to target a creature other than the caster. A creature hit by activated spellstrike ammunition is targeted by the spell. If the creature isn't a valid target for the spell, the spell is lost.
The ammunition affects only the target hit, even if the spell would normally affect more than one target. If the spell requires a spell attack roll, use the result of your ranged attack roll to determine the degree of success of the spell. If the spell requires a save, the target attempts the save against your spell DC.
The maximum rank of spell the ammunition can hold determines its item level and Price.

PFS StandardSpellstrike Ammunition (Type I)Item 3

Source GM Core pg. 256
Price 12 gp
Maximum Spell Rank 1st

PFS StandardSpellstrike Ammunition (Type II)Item 5

Source GM Core pg. 256
Price 30 gp
Maximum Spell Rank 2nd

PFS StandardSpellstrike Ammunition (Type III)Item 7

Source GM Core pg. 256
Price 70 gp
Maximum Spell Rank 3rd

PFS StandardSpellstrike Ammunition (Type IV)Item 9

Source GM Core pg. 256
Price 150 gp
Maximum Spell Rank 4th

PFS StandardSpellstrike Ammunition (Type V)Item 11

Source GM Core pg. 256
Price 300 gp
Maximum Spell Rank 5th

PFS StandardSpellstrike Ammunition (Type VI)Item 13

Source GM Core pg. 256
Price 600 gp
Maximum Spell Rank 6th

PFS StandardSpellstrike Ammunition (Type VII)Item 15

Source GM Core pg. 256
Price 1,300 gp
Maximum Spell Rank 7th

PFS StandardSpellstrike Ammunition (Type VIII)Item 17

Source GM Core pg. 256
Price 3,000 gp
Maximum Spell Rank 8th

PFS StandardSpellstrike Ammunition (Type IX)Item 19

Source GM Core pg. 256
Price 8,000 gp
Maximum Spell Rank 9th